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2025-06-12

AI总结:

Minecraft服务器日志幽默总结:村民的悲惨日与玩家的蹦迪之旅

各位方块世界的居民们,今天服务器上演了一出“村民压压乐”和“玩家蹦迪秀”的混合大戏。日志从凌晨的诡异开端到深夜的安静落幕,全程无尿点(除了村民被压扁时可能漏了点)。以下是精华回顾,严格遵守原则:用户ID用原文,MC内容如实翻译,成就不瞎编!

1. 凌晨的离奇开场:飞行梦想破灭与村民连环惨案

  • 00:00:05:LiFr同学试图在服务器上表演“空中漂浮”,结果被系统无情踢出:“Flying is not enabled on this server”。翻译:想飞?门都没有!接着cl2kr和rhnmabj也神秘消失,留下“Disconnected”的悬念——难道是去追剧了?
  • 村民的“压扁秀”开始:从00:01:39起,坐标(-657.70, 67.50, -483.30)成了村民的地狱。第一位村民被“压得太紧”(Villager was squished too much),开启了一天内超过50次的同款死亡事件。到了00:24:38,图书管理员(Librarian)被僵尸干掉,总算换了死法——可惜其他村民还是逃不过“压扁”命运。幽默点:村民们在这个坐标点上演了“无限重生压扁循环”,堪称服务器版的《土拨鼠之日》。

2. 玩家进进出出:服务器成了“蹦床公园”

  • 服务器暂停狂欢:多次“Server empty for 60 seconds, pausing”,像极了派对冷场时的尴尬沉默。玩家们进进出出:
    • a350_ti在01:01:48登录,自带地毯客户端(carpet client),结果1秒后就闪退——这速度比闪电侠还快!
    • Cloud_ling在10:40:52上线,吐槽“绷不住了”和“byd刷石机不关”,暗示有人忘了关自动机器,结果村民又双叒被压扁。Cloud_ling还掉坑里“被挤死了”,自嘲“问题不大”,幽默点:这坑是村民同款压扁机吗?
    • rhnmabj是“蹦迪冠军”,全天反复登录登出,11:51:16还从(-1904,66,539)瞬移到(-704,71,-461),疑似用了“量子传送”。他在13:24:22达成“蜜蜂是我们的客人”(Bee Our Guest),13:29:41又拿“完全蜜蜂定位”(Total Beelocation)——蜜蜂们表示:这玩家比我们还忙!
  • 命令失误搞笑集锦
    • tower在00:30:55尝试“player tower kill”,结果系统提示“Unknown or incomplete command”——兄弟,想自杀也得打对命令啊!
    • rhnmabj在12:42:00附近疯狂操作,系统多次警告“Rejecting UseItemOnPacket... too far away”,翻译:你手太短,够不着方块!幽默点:这波操作像在玩“空气吉他”,坐标差得离谱。

3. 成就与死亡:玩家们的“作死”艺术

  • 成就闪光时刻
    • Cloud_ling在15:31:49达成“天空是极限”(Sky's the Limit),15:43:52又拿“眼睛间谍”(Eye Spy)和“结束?”(The End?)——看来是去末地浪了一圈。
    • cl2kr在21:15:20解锁“一个可怕的堡垒”(A Terrible Fortress),21:35:02“进入火中”(Into Fire),21:57:33“本地酿造厂”(Local Brewery),22:07:27“僵尸医生”(Zombie Doctor)——这位是专业“地下城探险家”。
    • nnff在20:20:56达成“用钻石覆盖我”(Cover Me with Diamonds),22:39:26也拿到“天空是极限”(Sky's the Limit)——鞘翅多到能开飞机店了。
  • 花式死亡秀
    • CR400BFA2021在15:52:49被苦力怕炸飞,喊“嘶...修复一下”——苦力怕:惊喜!
    • GUANHONG_ZH在17:12:25被僵尸推下坑,又17:13:33再死一次,吐槽“666僵尸给我卡下去了”——僵尸的职场晋升:推人专家。
    • cl2kr在17:48:04和17:48:25连续“发现地板是熔岩”(discovered the floor was lava),幽默点:熔岩地板是年度最佳陷阱奖得主。
    • MiaoGuYe在16:34:12“从高处摔落”(fell from a high place),GUANHONG_ZH在18:03:00被苦力怕炸——服务器今日死亡率堪比动作片。

4. 村民的永恒悲剧:压扁、烧焦、僵尸餐

  • 全天村民死亡事件高频刷屏,位置集中在(-657.70,67.50,-483.30)。除了压扁,还有:
    • 17:29:11,制图师(Cartographer)在(-2064,64,250)“被烧焦”(burned to a crisp while fighting Zombie)——僵尸兼职烧烤师。
    • 22:49:01,两位图书管理员在(-673,71,-492)附近被僵尸干掉——知识分子的末日。
  • 幽默点:村民们像“无限重生的小强”,但每次重生都直奔压扁机。日志里“Villager was squished too much”出现次数比玩家聊天还多——建议给坐标立个纪念碑:“压扁村遗址”。

5. 玩家互动与备份:从“别睡觉”到“熔炉组”

  • 聊天精华
    • Cloud_ling和rhnmabj在15:29:17互相“Orz”,上演“膜拜大赛”。
    • GUANHONG_ZH在16:49:48喊“朋友们先别睡我尝试修一下我刷铁机”,结果17:23:43承认“不对没好”,17:36:19又说“这下真好了”——刷铁机修理记,堪比《复仇者联盟》持久战。
    • cl2kr和nnff在22:36:17讨论“别睡觉”“有活人吗”,nnff回“行”,然后22:37:16吐槽“怎么转掉了”“效率5”——这对话像加密电报,实际在聊附魔?
    • rhnmabj在15:07:27用!!pb指令:先“!!pb 熔炉组”,后“!!pb make 熔炉组”成功备份存档——服务器唯一正经时刻,系统提示“Saved the game”,熔炉组得以幸存。
  • 指令小剧场:rhnmabj在15:31:10用“!!here”发坐标,系统给“Applied effect Glowing”——发光效果,方便找路。幽默点:这比GPS还贴心,可惜村民用不上。

6. 深夜收尾:村民压扁不息,玩家陆续下线

  • 村民死亡持续到23:48:12,位置不变——压扁机是24小时营业。
  • nnff在23:50:20登出,cl2kr反复掉线(23:24:55等),服务器逐渐安静。最后在线玩家:iron、tower、nnff、cl2kr在22:21:58被系统点名,但都溜了。
  • 幽默结尾:今天服务器主题是“村民的压扁马拉松”和“玩家的蹦迪锦标赛”。成就解锁不少,死亡次数更多。GUANHONG_ZH的刷铁机可能还在修,村民的灵魂在坐标(-657,67,-483)飘荡:下辈子,不当村民了!晚安,方块世界——明天继续压! 😄
[00:00:05] [Server thread/WARN]: LiFr was kicked for floating too long!
[00:00:05] [Server thread/INFO]: LiFr lost connection: Flying is not enabled on this server
[00:00:05] [Server thread/INFO]: LiFr left the game
[00:00:17] [Server thread/INFO]: cl2kr lost connection: Disconnected
[00:00:17] [Server thread/INFO]: cl2kr left the game
[00:00:17] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[00:00:17] [Server thread/INFO]: rhnmabj left the game
[00:01:39] [Server thread/INFO]: Villager class_1646['Villager'/438093, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[00:15:08] [Server thread/INFO]: Villager class_1646['Villager'/466385, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[00:24:38] [Server thread/INFO]: Villager class_1646['Librarian'/302766, l='ServerLevel[world]', x=-673.30, y=71.00, z=-484.50] died, message: 'Librarian was slain by Zombie'
[00:27:42] [Server thread/INFO]: Villager class_1646['Villager'/450340, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[00:29:50] [Server thread/INFO]: There are 2 of a max of 20 players online: iron, tower
[00:30:55] [Server thread/INFO]: Unknown or incomplete command, see below for error
[00:30:55] [Server thread/INFO]: player tower kill<--[HERE]
[00:31:15] [Server thread/INFO]: commandPlayer: true, [Change permanently?]
[00:31:18] [Server thread/INFO]: tower left the game
[00:32:10] [Server thread/INFO]: iron left the game
[00:33:10] [Server thread/INFO]: Server empty for 60 seconds, pausing
[01:01:48] [Server thread/INFO]: a350_ti[/127.0.0.1:36737] logged in with entity id 739102 at (-751.6541835264302, 67.875, -370.1892864799773)
[01:01:48] [Server thread/INFO]: a350_ti joined the game
[01:01:49] [Server thread/INFO]: Player a350_ti joined with a matching carpet client
[01:02:01] [Server thread/INFO]: a350_ti lost connection: Disconnected
[01:02:01] [Server thread/INFO]: a350_ti left the game
[01:03:01] [Server thread/INFO]: Server empty for 60 seconds, pausing
- carpet 1.4.169+v250325
- fabricloader 0.16.14
\-- mixinextras 0.4.1
- java 23
- minecraft 1.21.5
[08:18:10] [main/WARN]: Invalid registry value type detected for PerfOS counters. Should be REG_DWORD. Ignoring: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\PerfOS\Performance\Disable Performance Counters.
[08:18:16] [Server thread/INFO]: Starting minecraft server version 1.21.5
[08:18:16] [Server thread/INFO]: Loading properties
[08:18:16] [Server thread/INFO]: Default game type: SURVIVAL
[08:18:16] [Server thread/INFO]: Generating keypair
[08:18:16] [Server thread/INFO]: Starting Minecraft server on *:25565
[08:18:16] [Server thread/INFO]: Using default channel type
[08:18:17] [Server thread/INFO]: Preparing level "world"
[08:18:17] [Server thread/INFO]: [CM] Loaded 1 settings from carpet.conf
[08:18:17] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[08:18:18] [Server thread/INFO]: Time elapsed: 680 ms
[08:18:18] [Server thread/INFO]: Done (1.109s)! For help, type "help"
[08:18:18] [Server thread/INFO]: Starting remote control listener
[08:18:18] [Server thread/INFO]: Thread RCON Listener started
[08:18:18] [Server thread/INFO]: RCON running on 0.0.0.0:25575
[08:18:18] [RCON Listener #1/INFO]: Thread RCON Client /127.0.0.1 started
[08:19:18] [Server thread/INFO]: Server empty for 60 seconds, pausing
[10:39:49] [Server thread/INFO]: Cloud_ling (/127.0.0.1:53273) lost connection: Disconnected
[10:40:52] [Server thread/INFO]: Cloud_ling[/127.0.0.1:53297] logged in with entity id 96 at (-702.6054775586341, 69.0, -584.1330302392856)
[10:40:52] [Server thread/INFO]: Cloud_ling joined the game
[10:40:53] [Server thread/INFO]: Player Cloud_ling joined with a matching carpet client
[10:41:05] [Server thread/INFO]: <Cloud_ling> 绷不住了
[10:41:17] [Server thread/INFO]: <Cloud_ling> byd刷石机不关
[10:42:10] [Server thread/INFO]: Villager class_1646['Villager'/186, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[10:45:50] [Server thread/INFO]: Cloud_ling lost connection: Disconnected
[10:45:50] [Server thread/INFO]: Cloud_ling left the game
[10:46:50] [Server thread/INFO]: Server empty for 60 seconds, pausing
[11:02:18] [Server thread/INFO]: rhnmabj[/127.0.0.1:53828] logged in with entity id 2160 at (-719.0380703612869, 70.1212968405392, -436.8210505889474)
[11:02:18] [Server thread/INFO]: rhnmabj joined the game
[11:05:59] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[11:05:59] [Server thread/INFO]: rhnmabj left the game
[11:06:59] [Server thread/INFO]: Server empty for 60 seconds, pausing
[11:10:15] [Server thread/INFO]: rhnmabj[/127.0.0.1:54057] logged in with entity id 3110 at (-699.5115529941655, 69.0, -447.46087230784303)
[11:10:15] [Server thread/INFO]: rhnmabj joined the game
[11:11:56] [Server thread/INFO]: iron[local] logged in with entity id 3594 at (-711.3000000119209, 54.0, -417.9437272850548)
[11:11:56] [Server thread/INFO]: iron joined the game
[11:12:32] [Server thread/INFO]: tower[local] logged in with entity id 3666 at (-643.5, 194.0, -644.5)
[11:12:32] [Server thread/INFO]: tower joined the game
[11:16:53] [Server thread/INFO]: Villager class_1646['Villager'/3150, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[11:22:13] [Server thread/INFO]: Villager class_1646['Villager'/3157, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[11:27:50] [Server thread/INFO]: Villager class_1646['Villager'/3160, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[11:32:30] [Server thread/INFO]: There are 3 of a max of 20 players online: rhnmabj, iron, tower
[11:33:06] [Server thread/INFO]: Villager class_1646['Villager'/3145, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[11:38:37] [Server thread/INFO]: Villager class_1646['Villager'/3149, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[11:46:00] [Server thread/INFO]: Villager class_1646['Villager'/3147, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[11:51:14] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[11:51:14] [Server thread/INFO]: rhnmabj left the game
[11:51:15] [Server thread/INFO]: Villager class_1646['Villager'/3158, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[11:51:16] [Server thread/INFO]: rhnmabj[/127.0.0.1:55313] logged in with entity id 26529 at (-1904.6093786954032, 66.0, 539.0409640315253)
[11:51:16] [Server thread/INFO]: rhnmabj joined the game
[11:56:46] [Server thread/INFO]: Villager class_1646['Villager'/3148, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[12:08:43] [Server thread/INFO]: Villager class_1646['Villager'/3151, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[12:25:57] [Server thread/INFO]: Villager class_1646['Villager'/3155, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[12:38:11] [Server thread/INFO]: Villager class_1646['Villager'/3152, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[12:41:59] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-671.0, 69.99000000953674, -447.69299080967903) too far away from hit block class_2338{x=-705, y=69, z=-448}.
[12:42:00] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-669.7993698120117, 69.99000000953674, -447.0023777484894) too far away from hit block class_2338{x=-704, y=69, z=-448}.
[12:42:00] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-668.9414749145508, 69.99000000953674, -447.03088372945786) too far away from hit block class_2338{x=-703, y=69, z=-448}.
[12:42:00] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-667.7967910766602, 69.99000000953674, -447.06706589460373) too far away from hit block class_2338{x=-702, y=69, z=-448}.
[12:42:10] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-670.7025756835938, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-705, y=69, z=-448}.
[12:42:13] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-669.5657691955566, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-704, y=69, z=-448}.
[12:43:35] [Server thread/INFO]: Villager class_1646['Villager'/3154, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[12:49:01] [Server thread/INFO]: Villager class_1646['Villager'/3905, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[12:51:54] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-670.8887062072754, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-705, y=69, z=-448}.
[12:51:55] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-669.904411315918, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-704, y=69, z=-448}.
[12:51:55] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-668.9815902709961, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-703, y=69, z=-448}.
[12:51:56] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-667.8195610046387, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-702, y=69, z=-448}.
[12:51:56] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.7925720214844, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-701, y=69, z=-448}.
[12:51:57] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.907169342041, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-700, y=69, z=-448}.
[12:51:57] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-668.721321105957, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-703, y=69, z=-448}.
[12:51:58] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-670.8024749755859, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-705, y=69, z=-448}.
[12:51:59] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-669.8867263793945, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-704, y=69, z=-448}.
[12:52:21] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-670.7830123901367, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-705, y=69, z=-448}.
[12:52:23] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-669.6553611755371, 69.99000000953674, -447.0) too far away from hit block class_2338{x=-704, y=69, z=-448}.
[12:52:28] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.4119491577148, 69.99000000953674, -458.0) too far away from hit block class_2338{x=-700, y=69, z=-458}.
[12:52:29] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -456.9615965485573) too far away from hit block class_2338{x=-700, y=69, z=-457}.
[12:52:29] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -455.8618376404047) too far away from hit block class_2338{x=-700, y=69, z=-456}.
[12:52:29] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -454.83699893951416) too far away from hit block class_2338{x=-700, y=69, z=-455}.
[12:52:38] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.8857192993164, 69.99000000953674, -457.8569355159998) too far away from hit block class_2338{x=-700, y=69, z=-458}.
[12:52:38] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -456.8268828690052) too far away from hit block class_2338{x=-700, y=69, z=-457}.
[12:52:38] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.9933891296387, 69.99000000953674, -455.9297600463033) too far away from hit block class_2338{x=-700, y=69, z=-456}.
[12:52:39] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -454.7892142832279) too far away from hit block class_2338{x=-700, y=69, z=-455}.
[12:52:39] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.8423538208008, 69.99000000953674, -453.9564081989229) too far away from hit block class_2338{x=-700, y=69, z=-454}.
[12:52:40] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.5022201538086, 69.99000000953674, -457.7215167284012) too far away from hit block class_2338{x=-700, y=69, z=-458}.
[12:52:40] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6244621276855, 69.99000000953674, -456.7886102348566) too far away from hit block class_2338{x=-700, y=69, z=-457}.
[12:52:40] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6549339294434, 69.99000000953674, -455.9191747158766) too far away from hit block class_2338{x=-700, y=69, z=-456}.
[12:52:41] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6470985412598, 69.99000000953674, -454.8821914643049) too far away from hit block class_2338{x=-700, y=69, z=-455}.
[12:52:41] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.622314453125, 69.99000000953674, -453.8000625371933) too far away from hit block class_2338{x=-700, y=69, z=-454}.
[12:52:41] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.5967292785645, 69.99000000953674, -452.88350758701563) too far away from hit block class_2338{x=-700, y=69, z=-453}.
[12:52:41] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -451.91918686777353) too far away from hit block class_2338{x=-700, y=69, z=-452}.
[12:52:42] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -450.8590697646141) too far away from hit block class_2338{x=-700, y=69, z=-451}.
[12:52:42] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -449.6909850537777) too far away from hit block class_2338{x=-700, y=69, z=-450}.
[12:52:42] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -448.7994698882103) too far away from hit block class_2338{x=-700, y=69, z=-449}.
[12:52:42] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.1455917358398, 69.99000000953674, -447.7483662068844) too far away from hit block class_2338{x=-701, y=69, z=-448}.
[12:52:43] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-667.1129493713379, 69.99000000953674, -447.1036126613617) too far away from hit block class_2338{x=-702, y=69, z=-448}.
[12:52:43] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-668.2418441772461, 69.99000000953674, -447.20022082328796) too far away from hit block class_2338{x=-703, y=69, z=-448}.
[12:52:43] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-669.0977439880371, 69.99000000953674, -447.2509896159172) too far away from hit block class_2338{x=-704, y=69, z=-448}.
[12:52:43] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-670.2001075744629, 69.99000000953674, -447.3082703948021) too far away from hit block class_2338{x=-705, y=69, z=-448}.
[12:52:47] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.7103652954102, 69.99000000953674, -457.1752229332924) too far away from hit block class_2338{x=-700, y=69, z=-458}.
[12:52:47] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.7109527587891, 69.99000000953674, -456.9720551557839) too far away from hit block class_2338{x=-700, y=69, z=-457}.
[12:52:47] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6188545227051, 69.99000000953674, -455.98516907915473) too far away from hit block class_2338{x=-700, y=69, z=-456}.
[12:52:47] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6095237731934, 69.99000000953674, -454.89134445786476) too far away from hit block class_2338{x=-700, y=69, z=-455}.
[12:52:49] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -457.5222063958645) too far away from hit block class_2338{x=-700, y=69, z=-458}.
[12:52:54] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.5635681152344, 69.99000000953674, -457.40007746219635) too far away from hit block class_2338{x=-700, y=69, z=-458}.
[12:52:54] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6016273498535, 69.99000000953674, -456.99851639184635) too far away from hit block class_2338{x=-700, y=69, z=-457}.
[12:52:55] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6321258544922, 69.99000000953674, -455.93142126500607) too far away from hit block class_2338{x=-700, y=69, z=-456}.
[12:52:55] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-665.6496200561523, 69.99000000953674, -454.98764342907816) too far away from hit block class_2338{x=-700, y=69, z=-455}.
[12:52:56] [Server thread/WARN]: Rejecting UseItemOnPacket from rhnmabj: Location (-666.0, 69.99000000953674, -457.7054854929447) too far away from hit block class_2338{x=-700, y=69, z=-458}.
[12:54:18] [Server thread/INFO]: Villager class_1646['Villager'/3166, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[12:57:51] [Server thread/INFO]: CR400BFA2021[/127.0.0.1:55741] logged in with entity id 79998 at (-744.0549663270785, 67.0, -414.96472732568395)
[12:57:51] [Server thread/INFO]: CR400BFA2021 joined the game
[12:57:56] [Server thread/INFO]: CR400BFA2021 lost connection: Disconnected
[12:57:56] [Server thread/INFO]: CR400BFA2021 left the game
[12:59:40] [Server thread/INFO]: Villager class_1646['Villager'/3162, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[13:08:57] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[13:08:57] [Server thread/INFO]: rhnmabj left the game
[13:10:09] [Server thread/INFO]: rhnmabj[/127.0.0.1:55835] logged in with entity id 84755 at (-704.818135447308, 71.0, -461.1337001549862)
[13:10:09] [Server thread/INFO]: rhnmabj joined the game
[13:24:22] [Server thread/INFO]: rhnmabj has made the advancement [Bee Our Guest]
[13:28:36] [Server thread/INFO]: Villager class_1646['Villager'/3156, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[13:29:41] [Server thread/INFO]: rhnmabj has made the advancement [Total Beelocation]
[13:40:12] [Server thread/INFO]: rhnmabj has made the advancement [The Parrots and the Bats]
[13:42:19] [Server thread/INFO]: Villager class_1646['Villager'/3171, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[13:48:26] [Server thread/INFO]: Villager class_1646['Villager'/3163, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[13:49:24] [Server thread/INFO]: tower left the game
[13:53:42] [Server thread/INFO]: Villager class_1646['Villager'/3169, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[13:59:05] [Server thread/INFO]: Villager class_1646['Villager'/3153, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:04:50] [Server thread/INFO]: Villager class_1646['Villager'/3146, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:15:51] [Server thread/INFO]: Villager class_1646['Villager'/3159, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:21:32] [Server thread/INFO]: Villager class_1646['Villager'/3165, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[14:32:15] [Server thread/INFO]: Villager class_1646['Villager'/3161, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[14:42:16] [Server thread/INFO]: Villager class_1646['Villager'/3164, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:47:34] [Server thread/INFO]: Villager class_1646['Villager'/6148, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:52:50] [Server thread/INFO]: Villager class_1646['Villager'/46932, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:58:16] [Server thread/INFO]: Villager class_1646['Villager'/60922, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[15:07:27] [Server thread/INFO]: <rhnmabj> !!pb 熔炉组
[15:07:32] [Server thread/INFO]: <rhnmabj> !!pb make 熔炉组
[15:07:32] [Server thread/INFO]: Automatic saving is now disabled
[15:07:32] [Server thread/INFO]: Saving the game (this may take a moment!)
[15:07:33] [Server thread/INFO]: Saved the game
[15:07:39] [Server thread/INFO]: Automatic saving is now enabled
[15:07:44] [Server thread/INFO]: Villager class_1646['Villager'/3167, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:12:12] [Server thread/INFO]: Villager class_1646['Villager'/3170, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:12:17] [Server thread/INFO]: rhnmabj experienced kinetic energy
[15:20:53] [Server thread/INFO]: Villager class_1646['Villager'/64303, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[15:29:04] [Server thread/INFO]: Cloud_ling[/127.0.0.1:56652] logged in with entity id 146330 at (-764.0463977131528, 69.0, -362.8083660910358)
[15:29:04] [Server thread/INFO]: Cloud_ling joined the game
[15:29:04] [Server thread/INFO]: Player Cloud_ling joined with a matching carpet client
[15:29:17] [Server thread/INFO]: <rhnmabj> Orz
[15:29:19] [Server thread/INFO]: <Cloud_ling> orz
[15:30:23] [Server thread/INFO]: Villager class_1646['Villager'/9182, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:31:01] [Server thread/INFO]: <Cloud_ling> nm吧鞘翅放哪了(
[15:31:10] [Server thread/INFO]: <rhnmabj> !!here
[15:31:10] [Server thread/INFO]: Applied effect Glowing to rhnmabj
[15:31:15] [Server thread/INFO]: <Cloud_ling> 彳亍
[15:31:19] [Server thread/INFO]: <rhnmabj> 交易所
[15:31:49] [Server thread/INFO]: Cloud_ling has reached the goal [Sky's the Limit]
[15:31:54] [Server thread/INFO]: CR400BFA2021[/127.0.0.1:56674] logged in with entity id 151677 at (-744.0549663270785, 67.0, -414.96472732568395)
[15:31:54] [Server thread/INFO]: CR400BFA2021 joined the game
[15:32:25] [Server thread/INFO]: <rhnmabj> 烟花机是不是该有了
[15:32:31] [Server thread/INFO]: <Cloud_ling> 都行(
[15:32:43] [Server thread/INFO]: Cloud_ling has made the advancement [Cover Me with Diamonds]
[15:33:11] [Server thread/INFO]: <rhnmabj> 铁头功成了吗
[15:33:21] [Server thread/INFO]: <Cloud_ling> ?
[15:33:36] [Server thread/INFO]: <rhnmabj> 破基岩
[15:33:41] [Server thread/INFO]: <Cloud_ling> 不知道(
[15:35:45] [Server thread/INFO]: Villager class_1646['Villager'/10892, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:37:17] [Server thread/INFO]: Villager class_1646['Villager'/24946, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:37:23] [Server thread/INFO]: Cloud_ling experienced kinetic energy
[15:37:26] [Server thread/INFO]: <Cloud_ling> ?
[15:37:37] [Server thread/INFO]: <Cloud_ling> 掉坑里被挤死了(x
[15:37:38] [Server thread/INFO]: <rhnmabj> where
[15:37:48] [Server thread/INFO]: <rhnmabj> 又一个受害者)
[15:37:50] [Server thread/INFO]: <Cloud_ling> 问题不大
[15:43:52] [Server thread/INFO]: Cloud_ling has made the advancement [Eye Spy]
[15:44:23] [Server thread/INFO]: Cloud_ling has made the advancement [The End?]
[15:46:44] [Server thread/INFO]: Cloud_ling lost connection: Disconnected
[15:46:44] [Server thread/INFO]: Cloud_ling left the game
[15:51:52] [Server thread/INFO]: tower[local] logged in with entity id 196216 at (-643.5, 194.0, -644.5)
[15:51:52] [Server thread/INFO]: tower joined the game
[15:52:49] [Server thread/INFO]: CR400BFA2021 was blown up by Creeper
[15:53:14] [Server thread/INFO]: <CR400BFA2021> 嘶
[15:53:18] [Server thread/INFO]: <CR400BFA2021> 修复一下
[15:54:06] [Server thread/INFO]: Villager class_1646['Villager'/3168, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[15:58:04] [Server thread/INFO]: cl2kr[/127.0.0.1:56787] logged in with entity id 205170 at (-699.0065255449982, 4.0, -821.3420682804924)
[15:58:04] [Server thread/INFO]: cl2kr joined the game
[15:58:05] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[15:59:15] [Server thread/INFO]: Villager class_1646['Villager'/113887, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:03:54] [Server thread/INFO]: MiaoGuYe[/127.0.0.1:56822] logged in with entity id 213762 at (-1552.4597019988735, 94.0, 65.40445197444339)
[16:03:54] [Server thread/INFO]: MiaoGuYe joined the game
[16:06:19] [Server thread/INFO]: Villager class_1646['Villager'/73777, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[16:14:44] [Server thread/INFO]: <rhnmabj> 今天先别睡
[16:15:56] [Server thread/INFO]: MiaoGuYe was blown up by Creeper
[16:16:02] [Server thread/INFO]: <rhnmabj> emm
[16:16:05] [Server thread/WARN]: rhnmabj moved wrongly!
[16:16:20] [Server thread/INFO]: <rhnmabj> 撑不住先睡吧)
[16:19:11] [Server thread/INFO]: Villager class_1646['Villager'/13195, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:20:41] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[16:20:41] [Server thread/INFO]: rhnmabj left the game
[16:22:58] [Server thread/INFO]: MiaoGuYe has made the advancement [Best Friends Forever]
[16:24:21] [Server thread/INFO]: Villager class_1646['Villager'/97330, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:29:51] [Server thread/INFO]: Villager class_1646['Villager'/67001, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:34:12] [Server thread/INFO]: MiaoGuYe fell from a high place
[16:36:11] [Server thread/INFO]: CR400BFA2021 lost connection: Disconnected
[16:36:11] [Server thread/INFO]: CR400BFA2021 left the game
[16:36:46] [Server thread/INFO]: GUANHONG_ZH[/127.0.0.1:57031] logged in with entity id 250800 at (-1536.26206190382, 87.0, 81.83875700971981)
[16:36:46] [Server thread/INFO]: GUANHONG_ZH joined the game
[16:44:14] [Server thread/INFO]: MiaoGuYe lost connection: Disconnected
[16:44:14] [Server thread/INFO]: MiaoGuYe left the game
[16:44:22] [Server thread/INFO]: Villager class_1646['Villager'/84247, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:49:43] [Server thread/INFO]: Villager class_1646['Villager'/57482, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:49:48] [Server thread/INFO]: <GUANHONG_ZH> 朋友们先别睡我尝试修一下我刷铁机(
[16:50:08] [Server thread/INFO]: cl2kr fell from a high place
[16:59:11] [Server thread/INFO]: Villager class_1646['Villager'/117917, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:04:28] [Server thread/INFO]: Villager class_1646['Villager'/93309, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[17:08:55] [Server thread/INFO]: <GUANHONG_ZH> 朋友们先别睡我再尝试修一下刷铁机(
[17:11:32] [Server thread/INFO]: MiaoGuYe[/127.0.0.1:57200] logged in with entity id 272463 at (-631.5283768371899, 66.0, -989.37030273009)
[17:11:32] [Server thread/INFO]: MiaoGuYe joined the game
[17:11:32] [Server thread/INFO]: Player MiaoGuYe joined with a matching carpet client
[17:12:25] [Server thread/INFO]: GUANHONG_ZH was slain by Zombie
[17:13:04] [Server thread/INFO]: <GUANHONG_ZH> 666僵尸给我卡下去了
[17:13:33] [Server thread/INFO]: GUANHONG_ZH was slain by Zombie
[17:19:01] [Server thread/INFO]: Villager class_1646['Villager'/102370, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:20:52] [Server thread/INFO]: <GUANHONG_ZH> 应该是修好了
[17:20:59] [Server thread/WARN]: Failed to update secure chat state for cl2kr: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[17:21:02] [Server thread/INFO]: <cl2kr> ok
[17:23:43] [Server thread/INFO]: <GUANHONG_ZH> 不对没好
[17:23:55] [Server thread/INFO]: <GUANHONG_ZH> 先别睡
[17:24:44] [Server thread/INFO]: Villager class_1646['Villager'/88424, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:25:49] [Server thread/INFO]: <GUANHONG_ZH> 幽默僵尸自己往水里走
[17:28:25] [Server thread/WARN]: Oak Boat (vehicle of MiaoGuYe) moved wrongly! 0.6461393953474044
[17:28:25] [Server thread/WARN]: Oak Boat (vehicle of MiaoGuYe) moved wrongly! 0.2779242902491319
[17:28:25] [Server thread/WARN]: Oak Boat (vehicle of MiaoGuYe) moved wrongly! 0.25157548814485153
[17:29:11] [Server thread/INFO]: <GUANHONG_ZH> sleep
[17:29:25] [Server thread/INFO]: Villager class_1646['Cartographer'/288997, l='ServerLevel[world]', x=-2064.96, y=64.00, z=250.54] died, message: 'Cartographer was burned to a crisp while fighting Zombie'
[17:29:35] [Server thread/INFO]: Villager class_1646['Villager'/289069, l='ServerLevel[world]', x=-2107.71, y=62.50, z=321.01] died, message: 'Villager was slain by Husk'
[17:30:07] [Server thread/INFO]: cl2kr lost connection: Disconnected
[17:30:07] [Server thread/INFO]: cl2kr left the game
[17:30:32] [Server thread/INFO]: cl2kr[/127.0.0.1:57308] logged in with entity id 295057 at (-2092.724173723631, 63.0, 272.10600459911996)
[17:30:32] [Server thread/INFO]: cl2kr joined the game
[17:30:32] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[17:33:44] [Server thread/INFO]: Villager class_1646['Villager'/109276, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:36:19] [Server thread/INFO]: <GUANHONG_ZH> 这下真好了
[17:39:24] [Server thread/INFO]: Villager class_1646['Villager'/104633, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:47:22] [Server thread/INFO]: cl2kr fell from a high place
[17:48:04] [Server thread/INFO]: cl2kr discovered the floor was lava
[17:48:25] [Server thread/INFO]: cl2kr discovered the floor was lava
[17:49:02] [Server thread/WARN]: Failed to update secure chat state for cl2kr: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[17:49:12] [Server thread/INFO]: <cl2kr> 我掉落物在下面
[17:49:44] [Server thread/INFO]: Villager class_1646['Villager'/114879, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:50:13] [Server thread/INFO]: CR400BFA2021[/127.0.0.1:57462] logged in with entity id 324080 at (-752.6999999880791, 68.0, -375.76249998807907)
[17:50:13] [Server thread/INFO]: CR400BFA2021 joined the game
[17:50:14] [Server thread/INFO]: MiaoGuYe fell from a high place
[17:50:23] [Server thread/INFO]: <cl2kr> thx
[17:50:47] [Server thread/INFO]: cl2kr lost connection: Disconnected
[17:50:47] [Server thread/INFO]: cl2kr left the game
[17:50:58] [Server thread/INFO]: cl2kr[/127.0.0.1:57467] logged in with entity id 324684 at (-92.68915551477602, 70.0, -43.42327462095938)
[17:50:58] [Server thread/INFO]: cl2kr joined the game
[17:50:58] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[17:51:08] [Server thread/INFO]: MiaoGuYe lost connection: Disconnected
[17:51:08] [Server thread/INFO]: MiaoGuYe left the game
[17:55:02] [Server thread/INFO]: Villager class_1646['Villager'/113074, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[18:00:28] [Server thread/INFO]: Villager class_1646['Villager'/108138, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[18:02:19] [Server thread/INFO]: cl2kr lost connection: Disconnected
[18:02:19] [Server thread/INFO]: cl2kr left the game
[18:03:00] [Server thread/INFO]: GUANHONG_ZH was blown up by Creeper
[18:03:08] [Server thread/INFO]: <GUANHONG_ZH> ?
[18:05:54] [Server thread/INFO]: Villager class_1646['Villager'/156021, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[18:11:29] [Server thread/INFO]: MiaoGuYe[/127.0.0.1:57567] logged in with entity id 335188 at (-745.9446941966727, 63.0, -397.2350500368295)
[18:11:29] [Server thread/INFO]: MiaoGuYe joined the game
[18:11:30] [Server thread/INFO]: Player MiaoGuYe joined with a matching carpet client
[18:11:43] [Server thread/INFO]: Villager class_1646['Villager'/117112, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[18:17:08] [Server thread/INFO]: Villager class_1646['Villager'/122483, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[18:17:23] [Server thread/INFO]: <GUANHONG_ZH> 种点土豆
[18:19:46] [Server thread/INFO]: GUANHONG_ZH lost connection: Disconnected
[18:19:46] [Server thread/INFO]: GUANHONG_ZH left the game
[18:23:00] [Server thread/INFO]: Villager class_1646['Villager'/111046, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[18:26:07] [Server thread/INFO]: CR400BFA2021 lost connection: Disconnected
[18:26:07] [Server thread/INFO]: CR400BFA2021 left the game
[18:29:16] [Server thread/INFO]: GUANHONG_ZH[/127.0.0.1:57707] logged in with entity id 343207 at (-724.4281745072843, 61.299920737516395, -386.32491145000733)
[18:29:16] [Server thread/INFO]: GUANHONG_ZH joined the game
[18:29:27] [Server thread/INFO]: Villager class_1646['Villager'/121138, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[18:33:33] [Server thread/INFO]: MiaoGuYe lost connection: Disconnected
[18:33:33] [Server thread/INFO]: MiaoGuYe left the game
[18:33:37] [Server thread/INFO]: GUANHONG_ZH lost connection: Disconnected
[18:33:37] [Server thread/INFO]: GUANHONG_ZH left the game
[18:46:46] [Server thread/INFO]: Villager class_1646['Villager'/119081, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[18:52:03] [Server thread/INFO]: Villager class_1646['Villager'/167882, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[19:03:07] [Server thread/INFO]: Villager class_1646['Villager'/115676, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[19:08:26] [Server thread/INFO]: Villager class_1646['Villager'/185535, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[19:11:41] [Server thread/INFO]: nnff[/127.0.0.1:57936] logged in with entity id 357241 at (-694.4323179716893, 63.0, -1469.5855858156092)
[19:11:41] [Server thread/INFO]: nnff joined the game
[19:21:04] [Server thread/INFO]: rhnmabj[/127.0.0.1:57999] logged in with entity id 361545 at (1659.0021981937862, 128.0625, -1306.782571734446)
[19:21:04] [Server thread/INFO]: rhnmabj joined the game
[19:21:21] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[19:21:21] [Server thread/INFO]: rhnmabj left the game
[19:22:03] [Server thread/INFO]: rhnmabj[/127.0.0.1:58006] logged in with entity id 362333 at (1658.4321467456243, 128.0625, -1306.6964060872729)
[19:22:03] [Server thread/INFO]: rhnmabj joined the game
[19:23:01] [Server thread/INFO]: Villager class_1646['Villager'/245219, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[19:28:02] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[19:28:02] [Server thread/INFO]: rhnmabj left the game
[19:28:48] [Server thread/INFO]: Villager class_1646['Villager'/224985, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[19:41:15] [Server thread/INFO]: nnff was slain by Zombie
[19:43:05] [Server thread/INFO]: Villager class_1646['Villager'/248017, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[19:48:24] [Server thread/INFO]: Villager class_1646['Villager'/267866, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[20:03:05] [Server thread/INFO]: Villager class_1646['Villager'/264733, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[20:08:22] [Server thread/INFO]: Villager class_1646['Villager'/206089, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[20:20:56] [Server thread/INFO]: nnff has made the advancement [Cover Me with Diamonds]
[20:21:31] [Server thread/INFO]: Villager class_1646['Villager'/315085, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[20:27:02] [Server thread/INFO]: Villager class_1646['Villager'/136716, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[20:32:18] [Server thread/INFO]: Villager class_1646['Villager'/275333, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[20:37:34] [Server thread/INFO]: Villager class_1646['Villager'/334351, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[20:45:42] [Server thread/INFO]: Villager class_1646['Villager'/214880, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[20:48:31] [Server thread/WARN]: Birch Boat (vehicle of nnff) moved wrongly! 0.36176578120580416
[20:51:03] [Server thread/INFO]: Villager class_1646['Villager'/319976, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:03:44] [Server thread/INFO]: Villager class_1646['Villager'/252406, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:09:18] [Server thread/INFO]: cl2kr[/127.0.0.1:58595] logged in with entity id 420578 at (-751.2375000119209, 67.875, -371.69999998807907)
[21:09:18] [Server thread/INFO]: cl2kr joined the game
[21:09:19] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[21:11:22] [Server thread/INFO]: Villager class_1646['Villager'/325307, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[21:15:20] [Server thread/INFO]: cl2kr has made the advancement [A Terrible Fortress]
[21:16:47] [Server thread/INFO]: Villager class_1646['Villager'/280239, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:21:50] [Server thread/INFO]: cl2kr was slain by Wither Skeleton
[21:22:05] [Server thread/INFO]: Villager class_1646['Villager'/255095, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:25:23] [Server thread/INFO]: cl2kr experienced kinetic energy
[21:28:11] [Server thread/INFO]: Villager class_1646['Villager'/354280, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[21:33:50] [Server thread/INFO]: Villager class_1646['Villager'/293942, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:35:02] [Server thread/INFO]: cl2kr has made the advancement [Into Fire]
[21:42:50] [Server thread/INFO]: Villager class_1646['Villager'/329045, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[21:57:33] [Server thread/INFO]: cl2kr has made the advancement [Local Brewery]
[21:58:13] [Server thread/INFO]: Villager class_1646['Villager'/331618, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:58:34] [Server thread/INFO]: cl2kr has made the advancement [Sneak 100]
[22:03:30] [Server thread/INFO]: Villager class_1646['Villager'/363281, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[22:07:27] [Server thread/INFO]: cl2kr has reached the goal [Zombie Doctor]
[22:09:03] [Server thread/INFO]: Villager class_1646['Villager'/376566, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[22:14:19] [Server thread/INFO]: Villager class_1646['Villager'/417031, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[22:19:37] [Server thread/INFO]: Villager class_1646['Villager'/301963, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[22:21:47] [Server thread/INFO]: Unknown or incomplete command, see below for error
[22:21:47] [Server thread/INFO]: ls<--[HERE]
[22:21:49] [Server thread/INFO]: Unknown or incomplete command, see below for error
[22:21:49] [Server thread/INFO]: ls<--[HERE]
[22:21:51] [Server thread/INFO]: Unknown or incomplete command, see below for error
[22:21:51] [Server thread/INFO]: ls<--[HERE]
[22:21:58] [Server thread/INFO]: There are 4 of a max of 20 players online: iron, tower, nnff, cl2kr
[22:29:04] [Server thread/INFO]: cl2kr lost connection: Disconnected
[22:29:04] [Server thread/INFO]: cl2kr left the game
[22:29:29] [Server thread/INFO]: cl2kr (/127.0.0.1:59636) lost connection: Disconnected
[22:29:46] [Server thread/INFO]: cl2kr[/127.0.0.1:59648] logged in with entity id 493200 at (-666.6571974383793, 71.0, -480.48956386769447)
[22:29:46] [Server thread/INFO]: cl2kr joined the game
[22:29:46] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[22:32:20] [Server thread/WARN]: cl2kr moved too quickly! -1.3414774484450618,0.9343799949418354,18.317369746730947
[22:33:45] [Server thread/INFO]: Villager class_1646['Villager'/356281, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[22:36:11] [Server thread/WARN]: Failed to update secure chat state for cl2kr: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[22:36:17] [Server thread/INFO]: <cl2kr> 别睡觉
[22:36:29] [Server thread/INFO]: <cl2kr> 有活人吗
[22:36:32] [Server thread/INFO]: <nnff> 行
[22:37:16] [Server thread/INFO]: <nnff> 怎么转掉了
[22:37:20] [Server thread/INFO]: <nnff> 效率5
[22:37:45] [Server thread/INFO]: <cl2kr> nihao
[22:37:45] [Server thread/INFO]: <nnff> 能拿两本吗
[22:37:52] [Server thread/INFO]: <cl2kr> 拿 随便拿
[22:37:57] [Server thread/INFO]: <nnff> 彳亍
[22:39:01] [Server thread/INFO]: <cl2kr> 晚上抓个工具僵尸 多打几个骨折
[22:39:18] [Server thread/INFO]: <nnff> 草
[22:39:26] [Server thread/INFO]: nnff has reached the goal [Sky's the Limit]
[22:39:32] [Server thread/INFO]: <nnff> 鞘翅这么多
[22:39:42] [Server thread/INFO]: <nnff> 太能跑了
[22:41:36] [Server thread/INFO]: <cl2kr> 有拴绳吗
[22:41:42] [Server thread/INFO]: <nnff> n
[22:42:47] [Server thread/INFO]: Villager class_1646['Villager'/397416, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[22:44:04] [Server thread/INFO]: cl2kr lost connection: Disconnected
[22:44:04] [Server thread/INFO]: cl2kr left the game
[22:44:11] [Server thread/INFO]: cl2kr[/127.0.0.1:59954] logged in with entity id 499379 at (-673.3688954925817, 73.5, -491.35070893097)
[22:44:11] [Server thread/INFO]: cl2kr joined the game
[22:44:12] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[22:44:18] [Server thread/WARN]: Failed to update secure chat state for cl2kr: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[22:44:24] [Server thread/INFO]: <cl2kr> 没有仇恨啊
[22:44:43] [Server thread/INFO]: <nnff> 被村民吸走了吗
[22:45:00] [Server thread/INFO]: <cl2kr> 还在你身上
[22:45:12] [Server thread/INFO]: <nnff> 现在呢
[22:45:15] [Server thread/INFO]: nnff lost connection: Disconnected
[22:45:15] [Server thread/INFO]: nnff left the game
[22:45:50] [Server thread/INFO]: nnff[/127.0.0.1:59977] logged in with entity id 499748 at (-626.7364593372856, 64.0, -451.8533395842831)
[22:45:50] [Server thread/INFO]: nnff joined the game
[22:46:11] [Server thread/INFO]: nnff lost connection: Disconnected
[22:46:11] [Server thread/INFO]: nnff left the game
[22:47:08] [Server thread/INFO]: nnff[/127.0.0.1:60005] logged in with entity id 500074 at (-630.815407753251, 64.0, -458.62959094853164)
[22:47:08] [Server thread/INFO]: nnff joined the game
[22:47:28] [Server thread/INFO]: nnff lost connection: Disconnected
[22:47:28] [Server thread/INFO]: nnff left the game
[22:48:57] [Server thread/INFO]: Villager class_1646['Librarian'/3181, l='ServerLevel[world]', x=-673.69, y=71.00, z=-492.69] died, message: 'Librarian was slain by Zombie'
[22:49:01] [Server thread/INFO]: Villager class_1646['Librarian'/3182, l='ServerLevel[world]', x=-673.69, y=71.00, z=-490.31] died, message: 'Librarian was slain by Zombie'
[22:52:24] [Server thread/INFO]: nnff[/127.0.0.1:60067] logged in with entity id 501847 at (-668.0423843133946, 70.9375, -496.46347199982546)
[22:52:24] [Server thread/INFO]: nnff joined the game
[22:52:41] [Server thread/INFO]: <nnff> ...
[22:53:07] [Server thread/INFO]: <cl2kr> 好
[22:54:11] [Server thread/INFO]: Villager class_1646['Villager'/344251, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[22:57:36] [Server thread/INFO]: <nnff> 七块钱
[23:00:09] [Server thread/INFO]: nnff lost connection: Timed out
[23:00:09] [Server thread/INFO]: nnff left the game
[23:01:12] [Server thread/INFO]: nnff[/127.0.0.1:60549] logged in with entity id 503841 at (-669.7178536091102, 70.9375, -496.0645993656553)
[23:01:12] [Server thread/INFO]: nnff joined the game
[23:06:44] [Server thread/INFO]: cl2kr lost connection: Timed out
[23:06:44] [Server thread/INFO]: cl2kr left the game
[23:07:51] [Server thread/INFO]: cl2kr[/127.0.0.1:61027] logged in with entity id 505564 at (-671.9499999880791, 71.125, -492.7594262896363)
[23:07:51] [Server thread/INFO]: cl2kr joined the game
[23:07:51] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[23:08:00] [Server thread/INFO]: Villager class_1646['Villager'/349699, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[23:08:44] [Server thread/INFO]: cl2kr lost connection: Disconnected
[23:08:44] [Server thread/INFO]: cl2kr left the game
[23:08:59] [Server thread/INFO]: cl2kr[/127.0.0.1:61081] logged in with entity id 505823 at (-669.2264930847134, 71.0, -482.6611091233132)
[23:08:59] [Server thread/INFO]: cl2kr joined the game
[23:08:59] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[23:13:14] [Server thread/INFO]: Villager class_1646['Villager'/342287, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[23:24:55] [Server thread/INFO]: cl2kr lost connection: Disconnected
[23:24:55] [Server thread/INFO]: cl2kr left the game
[23:27:55] [Server thread/INFO]: Villager class_1646['Villager'/382961, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[23:34:02] [Server thread/INFO]: Villager class_1646['Villager'/347882, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[23:48:12] [Server thread/INFO]: Villager class_1646['Villager'/410688, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[23:50:20] [Server thread/INFO]: nnff lost connection: Disconnected
[23:50:20] [Server thread/INFO]: nnff left the game