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2025-06-13

AI总结: 哈哈,各位方块世界的冒险家们,今天咱们服务器的日志简直比村民的交易还精彩!来,让我用显微镜(和一点幽默感)给大家复盘一下这24小时内的“史诗级”日常——村民成了压轴主角,玩家们则忙着搞工业革命和花样作死。以下是今日头条速递:

1. 村民压榨工厂:年度最佳“工伤”现场

  • 从凌晨00:11到晚上08:52,坐标(-657.70, 67.50, -483.70)附近简直成了村民的“地狱健身房”。整整34个村民(包括一位图书管理员)以“被压扁太多次”(Villager was squished too much)的方式壮烈牺牲。最密集时,每5-10分钟就有一位倒霉蛋被压成纸片人,连图书管理员都没逃过僵尸的毒手(01:40被僵尸干掉)。服务器仿佛在运行一个“村民压榨机”,效率高到让人怀疑是不是有人在偷偷建刷铁塔——村民们,RIP(Rest in Pressure,在压力中安息吧)!

2. 玩家登录大戏:进进出出比地铁还忙

  • 玩家们今天像跳跳虎附体,登录断开比村民死亡还频繁:
    • iron:06:42被骷髅一箭射成筛子,当场掉线(骷髅:K.O!)。后来10:37又溜回来,22:28默默离开。
    • a350_ti:09:07闪现登录,匹配了Carpet客户端(专业红石玩家认证),但09:16就闪退。晚上23:48又冒泡,23:55再次消失——比末影人还神出鬼没。
    • rhnmabj:10:32上线后,成了“移动错误专业户”(多次moved wrongly警告)。18:49时,他大手一挥,用!!pb make 沼泽刷怪塔备份存档(自动保存:先停后启,存档一气呵成)。还和LiFr策划了“工业革命2.0”:讨论升级刷铁机、建僵尸猪人塔、猪灵交易所,甚至纠结南瓜拼写(“pumpkin”拼对了,但怀疑人生)。23:00优雅下线。
    • LiFr:18:52加入,带着Carpet客户端光环。和rhnmabj上演“红石兄弟情”:挖了4组黑曜石(19:45完工),讨论凋零玫瑰机(需求凋零骷髅头,形成“闭环式纠结”),还差点被飞瓜机坑死(21:09高处坠落,但拒绝捡尸)。解锁成就:“Eye Spy”(发现要塞)、“Ice Bucket Challenge”(获得冰桶挑战)、“Sticky Situation”(获得粘液块)、“Sneak 100”(潜行100次)、“Country Lode, Take Me Home”(获得磁石)。23:48下线,深藏功与名。
    • nnff:12:20首次登录,坐标(-691.5, 63.0, -1454.5),但多次断线(超时或主动断开)。和cl2kr聊天时淡定回“o”,像极了佛系玩家。
    • cl2kr:15:01上线,Carpet客户端加持。用!!here发送坐标(系统贴心给他加了发光效果),还喊话“晚上别睡 抓个僵尸”——疑似计划僵尸捕捉行动。多次遇到聊天安全错误(Failed to update secure chat state),但顽强重连。
    • mhls100:22:11加入,Carpet客户端认证。但这位萌新开启了“死亡巡回演出”:被僵尸猪人砍死、骷髅射死、苦力怕炸飞、溺尸拖下水——堪称“怪物仇恨值MAX”。解锁成就:“Monster Hunter”(杀死怪物)、“A Seedy Place”(种植种子)、“Stone Age”(获得石头工具)、“Getting an Upgrade”(获得铁工具)、“Sweet Dreams”(睡在床上)。23:00下线,留下“bbzl()”(宝宝炸了)的遗言。
    • 其他路人甲:CR400BFA2021(12:03登录即退)、Onestar(两度闪现又消失)、towernether_tower(后者21:46登录解锁“We Need to Go Deeper”进入下界)——全是快闪族!

3. 聊天室相声:从机器到蜜蜂的荒诞日常

  • 玩家对话堪比脱口秀:
    • rhnmabj和LiFr的“红石辩论赛”:讨论凋零玫瑰机 vs. 凋零骷髅塔(“完了形成了闭环”)、飞瓜机(南瓜农场)选址(“不会把蜜蜂创似嘛?”)、史莱姆反应堆(“会不会卡爆?”)。LiFr吐槽铁路计划:“说要做铁路的人自己把自己封禁了七天”——真相了!
    • cl2kr和nnff的午夜惊魂:“晚上别睡 抓个僵尸”(cl2kr)和“o”(nnff),简洁得像特务暗号。
    • 蜜蜂喜剧:20:45,LiFr发现“蜜蜂被工作台卡住回不了家”,rhnmabj神回复:“蜜蜂这个寻路做的不好”——Mojang,快修bug!
    • 熔炉乌龙:21:23,LiFr误塞烟花进熔炉组,惊呼“完了”,但机智掏干净(“好了掏干净了”),避免了一场烟花秀。

4. 成就解锁派对:从菜鸟到大神的跃迁

  • 除了LiFr和mhls100的成就秀:
    • rhnmabj解锁“Country Lode, Take Me Home”(获得磁石)和“Hired Help”(雇佣帮助?日志未指定,但可能是原版成就)。
    • nether_tower的“We Need to Go Deeper”(进入下界)——名字自带中二感。
    • 总体来看,玩家们从挖矿到建塔,进步神速,只是mhls100的死亡成就(“Sweet Dreams”在多次死后解锁)略显心酸又好笑。

5. 其他奇葩事件:服务器の小剧场

  • “移动错误”嘉年华:rhnmabj、LiFr等多次触发moved wrongly警告(网络卡顿?还是偷偷练凌波微步?)。
  • 指令翻车现场:23:02和23:56,未知命令错误(“ls”和“lisy”无效),系统傲娇回怼“Unknown or incomplete command”——像极了输入/gamemode c的萌新。
  • 神秘嘎枝登场:22:49,rhnmabj宣布“做了个嘎枝”(疑似SCP-173风格装置),并刷树脂——服务器科技树越来越魔幻了。
  • 终场统计:23:56时,只剩tower和nether_tower在线,服务器安静如村民的葬礼。

总结:今天服务器是“村民压榨机”的狂欢节,玩家们在死亡、建设和嘴炮中推进了工业革命。村民们的牺牲没白费——刷铁机升级在望,而mhls100的“死亡五连”当选今日最佳喜剧。明天,记得给村民立个纪念碑,标题:“压扁,我们是专业的!” 😂

[00:11:17] [Server thread/INFO]: Villager class_1646['Villager'/368250, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[00:29:52] [Server thread/INFO]: Villager class_1646['Villager'/459104, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[00:49:48] [Server thread/INFO]: Villager class_1646['Villager'/419865, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[01:12:01] [Server thread/INFO]: Villager class_1646['Villager'/374282, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[01:27:11] [Server thread/INFO]: Villager class_1646['Villager'/432972, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[01:40:32] [Server thread/INFO]: Villager class_1646['Librarian'/502970, l='ServerLevel[world]', x=-673.77, y=71.19, z=-478.10] died, message: 'Librarian was slain by Zombie'
[01:50:26] [Server thread/INFO]: Villager class_1646['Villager'/386586, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[02:09:46] [Server thread/INFO]: Villager class_1646['Villager'/455445, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[02:15:05] [Server thread/INFO]: Villager class_1646['Villager'/413594, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[02:34:38] [Server thread/INFO]: Villager class_1646['Villager'/423743, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[02:47:05] [Server thread/INFO]: Villager class_1646['Villager'/394619, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[02:52:35] [Server thread/INFO]: Villager class_1646['Villager'/389419, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[03:07:07] [Server thread/INFO]: Villager class_1646['Villager'/450672, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[03:12:46] [Server thread/INFO]: Villager class_1646['Villager'/404764, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[03:27:14] [Server thread/INFO]: Villager class_1646['Villager'/463092, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[03:32:31] [Server thread/INFO]: Villager class_1646['Villager'/502022, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[03:47:00] [Server thread/INFO]: Villager class_1646['Villager'/392087, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[03:52:26] [Server thread/INFO]: Villager class_1646['Villager'/467027, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[04:07:01] [Server thread/INFO]: Villager class_1646['Villager'/487209, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[04:12:38] [Server thread/INFO]: Villager class_1646['Villager'/573587, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[04:27:07] [Server thread/INFO]: Villager class_1646['Villager'/536957, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[04:32:42] [Server thread/INFO]: Villager class_1646['Villager'/509106, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[04:47:15] [Server thread/INFO]: Villager class_1646['Villager'/480065, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[04:52:31] [Server thread/INFO]: Villager class_1646['Villager'/548650, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[05:07:05] [Server thread/INFO]: Villager class_1646['Villager'/581923, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[05:12:23] [Server thread/INFO]: Villager class_1646['Villager'/593406, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[05:27:02] [Server thread/INFO]: Villager class_1646['Villager'/500275, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[05:33:36] [Server thread/INFO]: Villager class_1646['Villager'/588650, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[05:47:06] [Server thread/INFO]: Villager class_1646['Villager'/505566, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[05:52:21] [Server thread/INFO]: Villager class_1646['Villager'/495766, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[06:07:00] [Server thread/INFO]: Villager class_1646['Villager'/530663, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[06:12:30] [Server thread/INFO]: Villager class_1646['Villager'/514098, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[06:27:03] [Server thread/INFO]: Villager class_1646['Villager'/575250, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[06:32:30] [Server thread/INFO]: Villager class_1646['Villager'/569663, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[06:42:16] [Server thread/INFO]: iron was shot by Skeleton
[06:42:16] [Server thread/INFO]: iron lost connection: iron died
[06:42:16] [Server thread/INFO]: iron left the game
[06:47:06] [Server thread/INFO]: Villager class_1646['Villager'/524700, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[06:52:36] [Server thread/INFO]: Villager class_1646['Villager'/586768, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[07:07:02] [Server thread/INFO]: Villager class_1646['Villager'/561971, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[07:12:17] [Server thread/INFO]: Villager class_1646['Villager'/555757, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[07:27:05] [Server thread/INFO]: Villager class_1646['Villager'/612153, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[07:32:20] [Server thread/INFO]: Villager class_1646['Villager'/563626, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[07:47:03] [Server thread/INFO]: Villager class_1646['Villager'/595075, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[07:52:20] [Server thread/INFO]: Villager class_1646['Villager'/618411, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[08:07:00] [Server thread/INFO]: Villager class_1646['Villager'/544019, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[08:12:40] [Server thread/INFO]: Villager class_1646['Villager'/579876, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[08:27:01] [Server thread/INFO]: Villager class_1646['Villager'/601167, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[08:32:19] [Server thread/INFO]: Villager class_1646['Villager'/599525, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[08:47:02] [Server thread/INFO]: Villager class_1646['Villager'/607497, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[08:52:50] [Server thread/INFO]: Villager class_1646['Villager'/613823, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[09:07:04] [Server thread/INFO]: Villager class_1646['Villager'/626923, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[09:07:06] [Server thread/INFO]: a350_ti[/127.0.0.1:10281] logged in with entity id 679090 at (-751.2232522783488, 67.875, -370.66491982619743)
[09:07:06] [Server thread/INFO]: a350_ti joined the game
[09:07:07] [Server thread/INFO]: Player a350_ti joined with a matching carpet client
[09:16:49] [Server thread/INFO]: a350_ti lost connection: Disconnected
[09:16:49] [Server thread/INFO]: a350_ti left the game
[09:27:09] [Server thread/INFO]: Villager class_1646['Villager'/656067, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[10:32:42] [Server thread/INFO]: rhnmabj[/127.0.0.1:11623] logged in with entity id 695768 at (1987.409543681412, 144.0, -1305.125988685454)
[10:32:42] [Server thread/INFO]: rhnmabj joined the game
[10:37:05] [Server thread/INFO]: iron[local] logged in with entity id 701646 at (-711.3137937293207, 54.0, -417.9362970092775)
[10:37:05] [Server thread/INFO]: iron joined the game
[11:53:14] [Server thread/WARN]: rhnmabj moved wrongly!
[12:03:06] [Server thread/INFO]: CR400BFA2021[/127.0.0.1:12151] logged in with entity id 772380 at (-755.7230892952122, 89.0, -440.18552565130994)
[12:03:06] [Server thread/INFO]: CR400BFA2021 joined the game
[12:03:28] [Server thread/INFO]: CR400BFA2021 lost connection: Disconnected
[12:03:28] [Server thread/INFO]: CR400BFA2021 left the game
[12:20:33] [Server thread/INFO]: nnff[/127.0.0.1:12275] logged in with entity id 786925 at (-694.2902955189033, 63.0, -1455.0179483749816)
[12:20:33] [Server thread/INFO]: nnff joined the game
[12:46:20] [Server thread/INFO]: nnff lost connection: Disconnected
[12:46:20] [Server thread/INFO]: nnff left the game
[12:56:56] [Server thread/WARN]: rhnmabj moved wrongly!
[13:03:11] [Server thread/WARN]: rhnmabj moved wrongly!
[13:03:11] [Server thread/WARN]: rhnmabj moved wrongly!
[13:21:50] [Server thread/INFO]: Onestar[/127.0.0.1:12611] logged in with entity id 828438 at (-694.6999999880791, 72.0, -487.2085303089511)
[13:21:50] [Server thread/INFO]: Onestar joined the game
[13:21:51] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[13:28:46] [Server thread/INFO]: Onestar lost connection: Disconnected
[13:28:46] [Server thread/INFO]: Onestar left the game
[13:48:01] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[13:48:01] [Server thread/INFO]: rhnmabj left the game
[14:21:49] [Server thread/INFO]: Onestar[/127.0.0.1:13074] logged in with entity id 853913 at (-753.6382581443496, 65.9375, -366.69999998807907)
[14:21:49] [Server thread/INFO]: Onestar joined the game
[14:21:49] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[14:31:18] [Server thread/INFO]: Onestar lost connection: Disconnected
[14:31:18] [Server thread/INFO]: Onestar left the game
[14:35:14] [Server thread/INFO]: nnff[/127.0.0.1:13194] logged in with entity id 858433 at (-691.5, 63.0, -1454.5)
[14:35:14] [Server thread/INFO]: nnff joined the game
[14:46:30] [Server thread/INFO]: nnff lost connection: Timed out
[14:46:30] [Server thread/INFO]: nnff left the game
[14:50:46] [Server thread/INFO]: nnff[/127.0.0.1:13262] logged in with entity id 865513 at (-691.5, 63.0, -1454.5)
[14:50:46] [Server thread/INFO]: nnff joined the game
[14:55:44] [Server thread/INFO]: nnff lost connection: Disconnected
[14:55:44] [Server thread/INFO]: nnff left the game
[15:01:46] [Server thread/INFO]: cl2kr[/127.0.0.1:13317] logged in with entity id 869795 at (-660.6326840390957, 71.0, -500.4462272667101)
[15:01:46] [Server thread/INFO]: cl2kr joined the game
[15:01:47] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[15:03:32] [Server thread/INFO]: nnff[/127.0.0.1:13329] logged in with entity id 870248 at (-691.5, 63.0, -1454.5)
[15:03:32] [Server thread/INFO]: nnff joined the game
[15:07:52] [Server thread/WARN]: Failed to update secure chat state for cl2kr: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[15:07:59] [Server thread/INFO]: <cl2kr> 晚上别睡
[15:08:08] [Server thread/INFO]: <cl2kr> 抓个僵尸
[15:08:09] [Server thread/INFO]: <nnff> o
[15:09:04] [Server thread/INFO]: nnff lost connection: Disconnected
[15:09:04] [Server thread/INFO]: nnff left the game
[15:35:04] [Server thread/INFO]: nnff[/127.0.0.1:13545] logged in with entity id 885638 at (-681.0906099574128, 63.0, -1460.8445483515652)
[15:35:04] [Server thread/INFO]: nnff joined the game
[15:54:23] [Server thread/INFO]: cl2kr lost connection: Disconnected
[15:54:23] [Server thread/INFO]: cl2kr left the game
[15:55:24] [Server thread/INFO]: cl2kr[/127.0.0.1:13659] logged in with entity id 897286 at (-573.6999999880791, -46.0, -888.3000000119209)
[15:55:24] [Server thread/INFO]: cl2kr joined the game
[15:55:24] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[16:03:46] [Server thread/INFO]: nnff lost connection: Disconnected
[16:03:46] [Server thread/INFO]: nnff left the game
[16:10:03] [Server thread/WARN]: Failed to update secure chat state for cl2kr: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[16:10:07] [Server thread/INFO]: <cl2kr> !!here
[16:10:07] [Server thread/INFO]: Applied effect Glowing to cl2kr
[16:32:21] [Server thread/INFO]: rhnmabj[/127.0.0.1:13904] logged in with entity id 916261 at (-679.1959478723753, 63.0, -1871.3078227386388)
[16:32:21] [Server thread/INFO]: rhnmabj joined the game
[16:39:01] [Server thread/INFO]: cl2kr lost connection: Disconnected
[16:39:01] [Server thread/INFO]: cl2kr left the game
[16:46:12] [Server thread/INFO]: cl2kr[/127.0.0.1:13970] logged in with entity id 932496 at (-626.3099086204506, -61.0, -878.1785126866242)
[16:46:12] [Server thread/INFO]: cl2kr joined the game
[16:46:12] [Server thread/INFO]: Player cl2kr joined with a matching carpet client
[17:00:49] [Server thread/WARN]: rhnmabj moved wrongly!
[17:26:21] [Server thread/INFO]: nnff[/127.0.0.1:14179] logged in with entity id 958632 at (-693.0435333366361, 63.0, -1453.326669039225)
[17:26:21] [Server thread/INFO]: nnff joined the game
[17:32:50] [Server thread/INFO]: nnff lost connection: Disconnected
[17:32:50] [Server thread/INFO]: nnff left the game
[17:35:46] [Server thread/INFO]: cl2kr lost connection: Disconnected
[17:35:46] [Server thread/INFO]: cl2kr left the game
[17:35:58] [Server thread/INFO]: nnff[/127.0.0.1:14242] logged in with entity id 964898 at (-681.1439842331018, 63.0, -1460.4119707275088)
[17:35:58] [Server thread/INFO]: nnff joined the game
[17:59:59] [Server thread/WARN]: rhnmabj moved wrongly!
[18:28:47] [Server thread/WARN]: rhnmabj moved wrongly!
[18:49:08] [Server thread/INFO]: <rhnmabj> !!pb make 沼泽刷怪塔
[18:49:08] [Server thread/INFO]: Automatic saving is now disabled
[18:49:08] [Server thread/INFO]: Saving the game (this may take a moment!)
[18:49:08] [Server thread/INFO]: Saved the game
[18:49:17] [Server thread/INFO]: Automatic saving is now enabled
[18:50:20] [Server thread/WARN]: rhnmabj moved wrongly!
[18:52:41] [Server thread/INFO]: LiFr[/127.0.0.1:14625] logged in with entity id 1025238 at (-723.2621822806408, 72.16610926093821, -434.26450337177374)
[18:52:41] [Server thread/INFO]: LiFr joined the game
[18:52:41] [Server thread/INFO]: Player LiFr joined with a matching carpet client
[18:52:52] [Server thread/INFO]: <rhnmabj> Li!
[18:53:01] [Server thread/INFO]: <rhnmabj> Orz
[18:53:01] [Server thread/WARN]: Failed to update secure chat state for LiFr: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[18:53:06] [Server thread/INFO]: <LiFr> Ab!
[19:03:30] [Server thread/INFO]: <LiFr> ?
[19:04:08] [Server thread/INFO]: <LiFr> @ rhnmabj
[19:04:08] [Server thread/INFO]: Played sound minecraft:entity.arrow.hit_player to rhnmabj
[19:04:12] [Server thread/INFO]: <rhnmabj> ?
[19:04:18] [Server thread/INFO]: <LiFr> 老刷怪塔摔不死带装备的僵尸
[19:04:35] [Server thread/INFO]: <LiFr> 这里聚集了一堆铁甲金甲的僵尸
[19:04:37] [Server thread/INFO]: <rhnmabj> 摔不死全装的
[19:05:02] [Server thread/INFO]: <rhnmabj> 可以给时不时出问题的刷铁机提供僵尸)
[19:05:08] [Server thread/INFO]: <LiFr> 草
[19:05:11] [Server thread/INFO]: <LiFr> 原来是这样1
[19:05:38] [Server thread/INFO]: <rhnmabj> 你往水里看可能还有全装溺尸
[19:05:49] [Server thread/INFO]: <LiFr> qs
[19:06:01] [Server thread/INFO]: <rhnmabj> 不重要了
[19:06:01] [Server thread/INFO]: <LiFr> 全变成水里的亡灵了
[19:06:21] [Server thread/INFO]: <rhnmabj> 基本上退役了
[19:08:51] [Server thread/INFO]: <rhnmabj> 刷铁机下一步也该升级了
[19:10:02] [Server thread/INFO]: <rhnmabj> 下一步该点僵尸猪人塔和猪灵交易所了
[19:10:26] [Server thread/INFO]: <LiFr> 使得
[19:10:29] [Server thread/INFO]: <LiFr> 是的
[19:10:44] [Server thread/INFO]: <LiFr> 有没有什么需要我干的
[19:11:07] [Server thread/INFO]: <LiFr> ?
[19:11:16] [Server thread/INFO]: <rhnmabj> 帮zd搞点黑曜石吧)
[19:11:20] [Server thread/INFO]: <rhnmabj> 4组
[19:11:33] [Server thread/INFO]: <rhnmabj> 我实在推不动进度了)))
[19:12:24] [Server thread/INFO]: <LiFr> 那我先敲一把镐子
[19:12:37] [Server thread/INFO]: <LiFr> 话说末地在哪里(我还是不知道
[19:12:38] [Server thread/INFO]: <rhnmabj> 嘶
[19:14:00] [Server thread/INFO]: <rhnmabj> -200 -1700附近紧贴河岸有一个含水竖井
[19:14:07] [Server thread/INFO]: <rhnmabj> 在那
[19:14:11] [Server thread/INFO]: <LiFr> okk
[19:14:17] [Server thread/INFO]: tower left the game
[19:14:26] [Server thread/INFO]: tower[local] logged in with entity id 1052415 at (-653.3000000119209, 182.0, -1873.699999988079)
[19:14:26] [Server thread/INFO]: tower joined the game
[19:15:48] [Server thread/INFO]: <LiFr> 有现成的绿宝石吗
[19:16:00] [Server thread/INFO]: <rhnmabj> 好像没有
[19:16:45] [Server thread/INFO]: <rhnmabj> 粘液球效率没有想象中高
[19:16:58] [Server thread/INFO]: <LiFr> 要不要做一个史莱姆反应堆
[19:17:11] [Server thread/INFO]: <rhnmabj> 会不会卡爆)
[19:17:57] [Server thread/INFO]: <LiFr> 平时应该还好
[19:18:11] [Server thread/INFO]: <rhnmabj> 需要悦灵啊
[19:18:16] [Server thread/INFO]: <LiFr> 我发你了张图
[19:18:23] [Server thread/INFO]: <LiFr> 刚刚在单人档搞得
[19:18:33] [Server thread/INFO]: <LiFr> 那个里面是七只犰狳
[19:18:49] [Server thread/INFO]: <LiFr> 一次开机(3min)是七组多粘液球
[19:19:07] [Server thread/INFO]: <rhnmabj> 感觉可以
[19:19:18] [Server thread/INFO]: <rhnmabj> 犰狳不太好搞
[19:19:53] [Server thread/INFO]: <rhnmabj> 现在比较倾向于推下界进度
[19:20:07] [Server thread/INFO]: <LiFr> 好
[19:21:06] [Server thread/INFO]: <rhnmabj> bro 这玩意还需求凋零玫瑰
[19:21:14] [Server thread/INFO]: <LiFr> 是要做什么
[19:21:31] [Server thread/INFO]: <rhnmabj> 完了形成了闭环
[19:22:01] [Server thread/INFO]: <rhnmabj> 凋零骷髅塔和凋零玫瑰机相互需求
[19:22:35] [Server thread/INFO]: <LiFr> 凋零玫瑰机为什么需要凋零骷髅塔呢
[19:22:48] [Server thread/INFO]: <rhnmabj> 头总不能手打罢)
[19:23:12] [Server thread/INFO]: <LiFr> 就需要三个头
[19:23:21] [Server thread/INFO]: <rhnmabj> 也是)
[19:23:24] [Server thread/INFO]: <LiFr> 正常生存都是手打的
[19:23:50] [Server thread/INFO]: <LiFr> 有生电了不会打凋零骷髅(逃
[19:24:30] [Server thread/INFO]: <rhnmabj> 红石自由了
[19:24:35] [Server thread/INFO]: <LiFr> 万岁
[19:27:54] [Server thread/INFO]: nnff lost connection: Timed out
[19:27:54] [Server thread/INFO]: nnff left the game
[19:31:24] [Server thread/INFO]: LiFr has made the advancement [Eye Spy]
[19:33:26] [Server thread/INFO]: LiFr has made the advancement [Ice Bucket Challenge]
[19:34:28] [Server thread/INFO]: rhnmabj has made the advancement [Country Lode, Take Me Home]
[19:34:51] [Server thread/INFO]: nnff[/127.0.0.1:39613] logged in with entity id 1082017 at (-689.8668541137064, 63.0, -1451.7364235306845)
[19:34:51] [Server thread/INFO]: nnff joined the game
[19:45:59] [Server thread/INFO]: <LiFr> 挖好四组黑曜石了
[19:46:07] [Server thread/INFO]: <rhnmabj> Orz
[19:47:01] [Server thread/INFO]: <rhnmabj> 找个箱子放喵
[19:47:15] [Server thread/INFO]: <LiFr> 放主城这里了
[19:47:19] [Server thread/INFO]: <rhnmabj> 留给苔藓机的
[19:47:42] [Server thread/INFO]: <rhnmabj> 虽然我不知道这个苔藓机为什么会有黑曜石)))
[19:48:18] [Server thread/INFO]: <rhnmabj> 听起来像是要有爆炸的机器
[19:48:34] [Server thread/INFO]: <LiFr> 爆炸肽酰基吗
[19:49:21] [Server thread/INFO]: <LiFr> 现在还有什么需要做的
[19:49:33] [Server thread/INFO]: <LiFr> 拉奥孔隧道?
[19:49:44] [Server thread/INFO]: <rhnmabj> idk)
[19:50:01] [Server thread/INFO]: <rhnmabj> 我现在不确定地狱门是不是还串
[19:50:32] [Server thread/INFO]: <rhnmabj> 不串我就去做岩浆怪农场了
[19:50:48] [Server thread/INFO]: <rhnmabj> 不是说要做铁路来着
[19:51:02] [Server thread/INFO]: <LiFr> 说要做铁路的人自己把自己封禁了七天
[19:51:14] [Server thread/INFO]: <rhnmabj> emm
[19:53:27] [Server thread/INFO]: <LiFr> 沼泽刷怪塔这里没做个地狱门吗
[19:53:40] [Server thread/INFO]: <rhnmabj> 还挺近的?
[19:53:52] [Server thread/INFO]: <LiFr> 有道理
[19:53:54] [Server thread/INFO]: <rhnmabj> 而且理论上通铁路)
[20:00:06] [Server thread/INFO]: nnff lost connection: Disconnected
[20:00:06] [Server thread/INFO]: nnff left the game
[20:01:17] [Server thread/INFO]: LiFr has made the advancement [Sticky Situation]
[20:01:55] [Server thread/INFO]: <rhnmabj> 准备去下界工作了
[20:03:28] [Server thread/INFO]: <rhnmabj> waiting for pumpkin)
[20:03:37] [Server thread/INFO]: <rhnmabj> 不好像打错了
[20:03:54] [Server thread/INFO]: <rhnmabj> 南瓜怎么拼来着
[20:04:12] [Server thread/INFO]: <LiFr> 就是这么拼来着
[20:04:19] [Server thread/INFO]: <rhnmabj> )
[20:06:41] [Server thread/INFO]: <rhnmabj> 唉飞瓜机也想要
[20:09:56] [Server thread/INFO]: <rhnmabj> Li
[20:10:16] [Server thread/INFO]: <LiFr> ei
[20:10:26] [Server thread/INFO]: <rhnmabj> 我去看一眼门通没通地狱上层
[20:10:55] [Server thread/INFO]: <rhnmabj> 有问题麻烦帮忙spawn回来)
[20:11:12] [Server thread/INFO]: <LiFr> ok
[20:11:17] [Server thread/INFO]: <rhnmabj> no problem
[20:12:23] [Server thread/INFO]: <rhnmabj> ?
[20:15:32] [Server thread/INFO]: <rhnmabj> ?
[20:20:20] [Server thread/INFO]: <rhnmabj> 开工
[20:20:34] [Server thread/INFO]: <rhnmabj> )
[20:20:39] [Server thread/INFO]: <rhnmabj> 忘了在哪了
[20:22:44] [Server thread/INFO]: <LiFr> what do i need to do
[20:22:54] [Server thread/INFO]: <LiFr> is there any litematica
[20:22:56] [Server thread/INFO]: <rhnmabj> idk?
[20:23:26] [Server thread/INFO]: <rhnmabj> maybe you can make fly gua machine)
[20:24:05] [Server thread/INFO]: <rhnmabj> 或者烧一些玻璃)
[20:24:18] [Server thread/INFO]: <rhnmabj> 20组的样子)
[20:24:39] [Server thread/INFO]: <rhnmabj> 准备给猪人塔用)
[20:25:15] [Server thread/INFO]: <LiFr> i will
[20:25:30] [Server thread/INFO]: <rhnmabj> Orz
[20:45:54] [Server thread/INFO]: <LiFr> 有蜜蜂被工作台卡住回不了家
[20:45:58] [Server thread/INFO]: <LiFr> hh
[20:46:04] [Server thread/INFO]: <rhnmabj> 绷
[20:46:15] [Server thread/INFO]: <rhnmabj> 蜜蜂这个寻路做的不好
[20:54:38] [Server thread/WARN]: LiFr moved wrongly!
[20:56:03] [Server thread/INFO]: rhnmabj has reached the goal [Hired Help]
[20:58:56] [Server thread/INFO]: <LiFr> 飞瓜放在哪里
[20:59:16] [Server thread/INFO]: <LiFr> 会比较好
[20:59:24] [Server thread/INFO]: <rhnmabj> 思考
[21:00:32] [Server thread/INFO]: <rhnmabj> 不行就树场边上)
[21:01:00] [Server thread/INFO]: <LiFr> 我想的放主城来着
[21:01:08] [Server thread/INFO]: <rhnmabj> 也行
[21:01:20] [Server thread/INFO]: <LiFr> 我记得孙文说要设计高质量示范田
[21:01:21] [Server thread/INFO]: <rhnmabj> 反正是农业
[21:01:33] [Server thread/INFO]: <rhnmabj> 但是主城没啥空地了)
[21:01:51] [Server thread/INFO]: <LiFr> 放到蜂巢旁边好了
[21:02:25] [Server thread/INFO]: <rhnmabj> 不会把蜜蜂创似嘛
[21:02:33] [Server thread/INFO]: <LiFr> 草
[21:02:49] [Server thread/INFO]: <rhnmabj> 好像应该不会
[21:02:50] [Server thread/INFO]: <LiFr> 不,不会的吧
[21:09:36] [Server thread/INFO]: LiFr fell from a high place
[21:09:40] [Server thread/INFO]: <rhnmabj> !
[21:09:40] [Server thread/INFO]: <LiFr> 我草不是
[21:10:02] [Server thread/INFO]: <rhnmabj> 需要捡尸嘛
[21:10:05] [Server thread/INFO]: <LiFr> buyong
[21:10:55] [Server thread/INFO]: <LiFr> 这里怎么有个坑
[21:13:51] [Server thread/INFO]: <LiFr> 话说西瓜有啥用
[21:23:19] [Server thread/INFO]: <LiFr> 完了
[21:23:22] [Server thread/INFO]: <rhnmabj> ?
[21:23:33] [Server thread/INFO]: <LiFr> 不小心把烟花塞到熔炉组了
[21:23:47] [Server thread/INFO]: <rhnmabj> )
[21:23:58] [Server thread/INFO]: <rhnmabj> 每个熔炉一个
[21:24:20] [Server thread/INFO]: <LiFr> 我是不是要拆掉这里的所有半砖
[21:24:23] [Server thread/INFO]: <LiFr> 对
[21:24:28] [Server thread/INFO]: <rhnmabj> no need
[21:24:50] [Server thread/INFO]: <LiFr> 哦可以钻下面
[21:27:23] [Server thread/INFO]: <LiFr> 好了掏干净了
[21:40:26] [Server thread/INFO]: <rhnmabj> ?
[21:44:41] [Server thread/INFO]: <LiFr> ?
[21:44:50] [Server thread/INFO]: <rhnmabj> 完工了
[21:46:24] [Server thread/WARN]: Couldn't find profile with name: nether_tower
com.mojang.authlib.exceptions.MinecraftClientHttpException: Not Found
[21:46:24] [Server thread/WARN]: Couldn't find profile with name: nether_tower
com.mojang.authlib.exceptions.MinecraftClientHttpException: Not Found
[21:46:24] [Server thread/INFO]: nether_tower[local] logged in with entity id 1238479 at (57.46327563404541, 256.0, 26.61823267276702)
[21:46:24] [Server thread/INFO]: nether_tower joined the game
[21:46:24] [Server thread/INFO]: nether_tower has made the advancement [We Need to Go Deeper]
[21:50:34] [Server thread/INFO]: LiFr has made the advancement [Sneak 100]
[21:50:41] [Server thread/INFO]: <LiFr> ?
[21:50:51] [Server thread/INFO]: <rhnmabj> 家里有一个
[21:50:56] [Server thread/INFO]: <rhnmabj> )
[22:11:51] [Server thread/INFO]: mhls100[/127.0.0.1:42529] logged in with entity id 1295904 at (-719.5, 65.0, -367.5)
[22:11:51] [Server thread/INFO]: mhls100 joined the game
[22:11:52] [Server thread/INFO]: Player mhls100 joined with a matching carpet client
[22:14:57] [Server thread/WARN]: rhnmabj moved wrongly!
[22:15:11] [Server thread/INFO]: mhls100 has made the advancement [Monster Hunter]
[22:17:49] [Server thread/INFO]: mhls100 has made the advancement [A Seedy Place]
[22:21:24] [Server thread/INFO]: mhls100 was slain by Zombified Piglin
[22:22:08] [Server thread/INFO]: mhls100 was slain by Zombified Piglin
[22:28:28] [Server thread/INFO]: iron left the game
[22:31:38] [Server thread/INFO]: <rhnmabj> awa
[22:35:41] [Server thread/INFO]: mhls100 has made the advancement [Stone Age]
[22:36:20] [Server thread/INFO]: mhls100 has made the advancement [Getting an Upgrade]
[22:36:58] [Server thread/INFO]: mhls100 was shot by Skeleton
[22:37:01] [Server thread/INFO]: <rhnmabj> ?
[22:37:15] [Server thread/WARN]: Failed to update secure chat state for mhls100: 'Chat disabled due to missing profile public key. Please try reconnecting.'
[22:37:28] [Server thread/INFO]: <mhls100> 不小心到了一个坑里()
[22:39:44] [Server thread/INFO]: mhls100 was blown up by Creeper
[22:39:54] [Server thread/INFO]: <mhls100> bbzl()
[22:40:46] [Server thread/INFO]: <rhnmabj> 怎么了
[22:41:01] [Server thread/INFO]: <mhls100> 东西掉坑里了
[22:41:05] [Server thread/INFO]: <rhnmabj> emm
[22:43:13] [Server thread/INFO]: mhls100 drowned
[22:45:09] [Server thread/INFO]: mhls100 was slain by Drowned
[22:45:16] [Server thread/INFO]: <mhls100> bbzl()
[22:45:50] [Server thread/INFO]: <LiFr> 我来乐
[22:45:54] [Server thread/INFO]: <LiFr> 哪里有磁石
[22:46:03] [Server thread/INFO]: <rhnmabj> 信号塔顶
[22:46:14] [Server thread/INFO]: <rhnmabj> 我挂着树场呢
[22:46:15] [Server thread/INFO]: <LiFr> 草
[22:46:24] [Server thread/INFO]: <LiFr> 那很信号塔了
[22:46:31] [Server thread/INFO]: LiFr has made the advancement [Country Lode, Take Me Home]
[22:49:53] [Server thread/INFO]: <rhnmabj> 做了个嘎枝
[22:50:04] [Server thread/INFO]: <rhnmabj> 收工刷树脂
[22:50:25] [Server thread/INFO]: <mhls100> 那又是什么
[22:50:42] [Server thread/INFO]: <rhnmabj> 和苍白花园一起来的)
[22:50:53] [Server thread/INFO]: <rhnmabj> 类似于SCP-173)
[22:52:50] [Server thread/INFO]: <rhnmabj> no sleep
[22:55:13] [Server thread/INFO]: <mhls100> 这又是什么了
[22:55:46] [Server thread/INFO]: mhls100 has made the advancement [Sweet Dreams]
[22:56:27] [Server thread/INFO]: <rhnmabj> enough
[22:56:37] [Server thread/INFO]: <rhnmabj> 刷了一点树脂
[23:00:18] [Server thread/INFO]: mhls100 lost connection: Disconnected
[23:00:18] [Server thread/INFO]: mhls100 left the game
[23:00:34] [Server thread/INFO]: rhnmabj lost connection: Disconnected
[23:00:34] [Server thread/INFO]: rhnmabj left the game
[23:02:04] [Server thread/INFO]: Unknown or incomplete command, see below for error
[23:02:04] [Server thread/INFO]: ls<--[HERE]
[23:02:08] [Server thread/INFO]: There are 3 of a max of 20 players online: tower, LiFr, nether_tower
[23:39:20] [Server thread/INFO]: There are 3 of a max of 20 players online: tower, LiFr, nether_tower
[23:48:12] [Server thread/INFO]: LiFr lost connection: Disconnected
[23:48:12] [Server thread/INFO]: LiFr left the game
[23:48:14] [Server thread/INFO]: a350_ti[/127.0.0.1:59943] logged in with entity id 1446089 at (-698.9464005862538, 70.0, -463.6745864060355)
[23:48:14] [Server thread/INFO]: a350_ti joined the game
[23:48:18] [Server thread/INFO]: Player a350_ti joined with a matching carpet client
[23:55:08] [Server thread/INFO]: a350_ti lost connection: Disconnected
[23:55:08] [Server thread/INFO]: a350_ti left the game
[23:56:47] [Server thread/INFO]: Unknown or incomplete command, see below for error
[23:56:47] [Server thread/INFO]: lisy<--[HERE]
[23:56:49] [Server thread/INFO]: There are 2 of a max of 20 players online: tower, nether_tower