2025-07-11
AI总结:
Minecraft服务器日志总结:一场备份大战、计分板时装秀和村民压扁记
各位方块爱好者们,今天服务器上演了一场比苦力怕爆炸还精彩的日常大戏!从凌晨到深夜,日志里全是“戏精”玩家的进进出出、插件指令的狂欢,外加一群倒霉村民的“压扁人生”。让我们用放大镜看看这24小时的精华时刻——保证原汁原味,ID一个不改,成就如实翻译,幽默指数爆表!
1. 备份狂魔的日常:存档保存大作战
- 凌晨0点03分:mhls100突然闪退(“Disconnected”),服务器瞬间冷清。1分钟后,MinecraftBC不甘寂寞,祭出大杀器:
!!pb make!服务器自动保存被暂停又开启,仿佛在说:“别急,我先存个档再聊。”可惜,BC自己也掉线了,服务器空置60秒后直接“pause”(暂停),进入省电模式。 - 白天11点52分:Onestar上线后第一件事不是挖矿,而是
!!pb make。备份完还吐槽:“汉化包怎么又没了?”(服务器:汉化包?不存在的!)到了晚上,Onestar变身“备份狂人”,连续三次!!pb make:先是“bugfixed”,然后“这次是真的完工了(吗”,最后还加个“done(”。存档保存时,服务器卡成PPT(日志疯狂警告“Can't keep up!”),但Onestar坚持完成使命——这毅力,堪比挖钻石!
2. 玩家进出如走马灯:登录登出大乱斗
- Onestar的“反复横跳”:这位老哥绝对是今日MVP,登录登出次数比僵尸刷怪还频繁。11点31分上线,12点04分掉线又重连,下午又多次“Disconnected”。每次上线都带着“matching carpet client”(地毯模组匹配成功),但汉化包始终失踪——服务器可能偷偷吃了它!
- 其他选手:a350_ti短暂露面,尝试
!!askr 你是谁(指令错误?服务器没理他)。Iron_china上演“复活赛”,被MinecraftBC多次击杀(“slain by”或“shot by”),还抱怨:“哥哥都被你射死了”和“我电脑只能跑30fps”。MinecraftBC淡定回应:“他自己弹死 的”——这甩锅技术,满分!bot们(bot_over1、bot_nether1、bot_wood)也来凑热闹,bot_wood甚至“blew up”(爆炸),重启后继续工作(打工人实锤)。
3. 计分板时装秀:!!stats的换装派对
今天服务器变身“统计T台”,MinecraftBC和Iron_china疯狂切换计分板,数据亮瞎眼:
- 16点03分:BC召唤
!!stats scoreboard dmgrecv,创建“耐肘王”(伤害承受榜)。mhls100以42396分夺冠——耐打王非他莫属! - 16点13分:BC又换
!!stats scoreboard dmgdealt,改成“肘击王”(伤害输出榜)。Empty_Illusion以986794分秒杀全场——这输出,末影龙都瑟瑟发抖! - 16点36分:Iron_china不服,切回“狂热运输”(矿车使用榜)。MinecraftBC以2887235分登顶——矿车狂魔实至名归!
- 16点26分:IC再玩
!!stats scoreboard walking,搞出“马拉松(走路榜)”。mhls100以15348304分夺冠——走路走到腿软,史蒂夫看了都流泪! 每次切换计分板,服务器都“Saving the game”,仿佛在喊:“等等,我记个笔记!” 计分板名字比玩家ID还戏多,“耐肘王”“肘击王”——服务器在开武林大会吗?
4. 村民的悲惨世界:压扁循环播放
- 刷铁机杀人事件:坐标(-657.70, 67.50, -483.30)附近,村民反复上演“Villager was squished too much”(村民被压扁太多)。从14点25分到23点13分,至少10个村民惨死——日志里“died”刷屏,比凋灵还勤快。服务器暗示:这里有个高效(但残忍)的刷铁机。村民的遗言?大概是:“求求了,别压了!”
- 其他亮点:bot_wood爆炸(可能是TNT事故),Iron_china皮肤失踪疑云(“看我皮肤”“是不是littleskin”),以及聊天区神秘发言“swk 在吗”——服务器版《走近科学》?
5. 服务器卡顿大戏:晚上变“蜗牛”
- 晚上20点46分起:服务器开启“老年模式”,日志狂刷“Can't keep up! Is the server overloaded?”。延迟从2000ms飙升到3500ms+,最高“72 ticks behind”(72刻落后)。玩家们淡定聊天,服务器却在后台喘气:“让我歇歇……这届玩家太能折腾了!” 尤其是Onestar备份时,延迟爆表——备份指令是服务器克星吧?
今日金句与结局
- 聊天区神回复:
- Iron_china:“哥哥都被你射死了。” MinecraftBC:“他自己弹死的。”(物理引擎的锅!)
- Onestar:“这次是真的完工了(吗”(备份永不完工!)
- 神秘消息:“66666”(村民压扁现场的喝彩?)。
- 结局:深夜,mhls100和Onestar陆续掉线,服务器空置暂停。村民还在死,计分板还在变,但日志在23点59分以“joe lost connection”优雅收尾——完美诠释“明日再战”!
总之,今天服务器是备份的战场、计分板的T台、村民的坟场。幽默总结:玩家们进进出出像地铁高峰,指令玩得比红石还6,村民死得比草方块还频繁。服务器?它只想说:“求轻虐,存档中!” 😂
[00:00:03] [Server thread/INFO]: mhls100 lost connection: Disconnected
[00:00:03] [Server thread/INFO]: mhls100 left the game
[00:00:03] [Server thread/INFO]: [voicechat] Disconnecting client mhls100
[00:01:13] [Server thread/INFO]: <MinecraftBC> !!pb make
[00:01:13] [Server thread/INFO]: Automatic saving is now disabled
[00:01:13] [Server thread/INFO]: Saving the game (this may take a moment!)
[00:01:13] [Server thread/INFO]: Saved the game
[00:01:16] [Server thread/INFO]: Automatic saving is now enabled
[00:01:23] [Server thread/INFO]: MinecraftBC lost connection: Disconnected
[00:01:23] [Server thread/INFO]: MinecraftBC left the game
[00:01:23] [Server thread/INFO]: [voicechat] Disconnecting client MinecraftBC
[00:02:23] [Server thread/INFO]: Server empty for 60 seconds, pausing
[11:31:50] [Server thread/INFO]: Onestar[/112.36.206.91:25838] logged in with entity id 64389 at (-34.647351603696585, 136.0, -42.07580335479973)
[11:31:50] [Server thread/INFO]: Onestar joined the game
[11:31:51] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[11:33:10] [Server thread/INFO]: <Onestar> 汉化包怎么又没了
[11:46:51] [Server thread/WARN]: Onestar moved wrongly!
[11:52:11] [Server thread/INFO]: <Onestar> !!pb make
[11:52:11] [Server thread/INFO]: Automatic saving is now disabled
[11:52:11] [Server thread/INFO]: Saving the game (this may take a moment!)
[11:52:11] [Server thread/INFO]: Saved the game
[11:52:24] [Server thread/INFO]: Automatic saving is now enabled
[11:53:25] [Server thread/INFO]: bot_over1[local] logged in with entity id 68115 at (-257.90688996320176, 181.0, -377.4115315656904)
[11:53:25] [Server thread/INFO]: bot_over1 joined the game
[11:54:56] [Server thread/WARN]: Onestar moved wrongly!
[12:03:58] [Server thread/INFO]: bot_nether1[local] logged in with entity id 85764 at (-719.5, 65.0, -367.5)
[12:03:58] [Server thread/INFO]: bot_nether1 joined the game
[12:03:59] [Server thread/INFO]: Onestar lost connection: Disconnected
[12:03:59] [Server thread/INFO]: Onestar left the game
[12:03:59] [Server thread/INFO]: [voicechat] Disconnecting client Onestar
[12:04:46] [Server thread/INFO]: Onestar[/112.36.206.91:25670] logged in with entity id 87391 at (-40.689233193873214, 128.0, -47.19851405856943)
[12:04:46] [Server thread/INFO]: Onestar joined the game
[12:04:46] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[12:07:00] [Server thread/INFO]: bot_over1 left the game
[12:07:00] [Server thread/INFO]: [voicechat] Disconnecting client bot_over1
[12:07:07] [Server thread/INFO]: bot_nether1 left the game
[12:07:07] [Server thread/INFO]: [voicechat] Disconnecting client bot_nether1
[12:27:03] [Server thread/INFO]: Onestar lost connection: Disconnected
[12:27:03] [Server thread/INFO]: Onestar left the game
[12:27:03] [Server thread/INFO]: [voicechat] Disconnecting client Onestar
[12:28:03] [Server thread/INFO]: Server empty for 60 seconds, pausing
[12:28:59] [Server thread/INFO]: Onestar[/112.36.206.91:25799] logged in with entity id 93693 at (-34.19446127718519, 133.0, -44.103695490584606)
[12:28:59] [Server thread/INFO]: Onestar joined the game
[12:28:59] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[12:55:57] [Server thread/INFO]: Onestar lost connection: Disconnected
[12:55:57] [Server thread/INFO]: Onestar left the game
[12:55:57] [Server thread/INFO]: [voicechat] Disconnecting client Onestar
[12:56:57] [Server thread/INFO]: Server empty for 60 seconds, pausing
[13:52:38] [Server thread/INFO]: MinecraftBC[/111.17.85.64:2167] logged in with entity id 97024 at (-751.5, 68.0, -374.5)
[13:52:38] [Server thread/INFO]: MinecraftBC joined the game
[13:52:40] [Server thread/INFO]: Player MinecraftBC joined with a matching carpet client
[14:21:20] [Server thread/INFO]: bot_wood[local] logged in with entity id 107685 at (-759.694427598156, 68.0, -647.80027195904)
[14:21:20] [Server thread/INFO]: bot_wood joined the game
[14:23:31] [Server thread/INFO]: bot_wood left the game
[14:23:31] [Server thread/INFO]: [voicechat] Disconnecting client bot_wood
[14:23:53] [Server thread/INFO]: bot_wood[local] logged in with entity id 108129 at (-764.1062499880791, 72.0625, -652.5065681799119)
[14:23:53] [Server thread/INFO]: bot_wood joined the game
[14:24:05] [Server thread/INFO]: [MinecraftBC: Can only manipulate existing players]
[14:25:14] [Server thread/INFO]: [MinecraftBC: MinecraftBC subscribed to tps.]
[14:25:27] [Server thread/INFO]: Villager class_1646['Villager'/97340, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:31:03] [Server thread/INFO]: Villager class_1646['Villager'/97343, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[14:38:03] [Server thread/INFO]: Villager class_1646['Villager'/97339, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[14:43:30] [Server thread/INFO]: Villager class_1646['Villager'/97344, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[14:47:51] [Server thread/INFO]: MinecraftBC lost connection: Disconnected
[14:47:51] [Server thread/INFO]: MinecraftBC left the game
[14:47:51] [Server thread/INFO]: [voicechat] Disconnecting client MinecraftBC
[14:58:08] [Server thread/INFO]: Villager class_1646['Villager'/97337, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[15:03:28] [Server thread/INFO]: Villager class_1646['Villager'/97346, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[15:09:11] [Server thread/INFO]: MinecraftBC[/111.17.85.64:2246] logged in with entity id 122665 at (-762.0703195109617, 75.0, -653.9669288052182)
[15:09:11] [Server thread/INFO]: MinecraftBC joined the game
[15:09:11] [Server thread/INFO]: Player MinecraftBC joined with a matching carpet client
[15:16:33] [Server thread/INFO]: MinecraftBC lost connection: Disconnected
[15:16:33] [Server thread/INFO]: MinecraftBC left the game
[15:16:33] [Server thread/INFO]: [voicechat] Disconnecting client MinecraftBC
[15:18:06] [Server thread/INFO]: Villager class_1646['Villager'/97349, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[15:23:30] [Server thread/INFO]: Villager class_1646['Villager'/97336, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:28:36] [Server thread/INFO]: a350_ti[/157.0.72.217:56921] logged in with entity id 131052 at (-735.3999999999999, 63.65, -377.89999999999986)
[15:28:36] [Server thread/INFO]: a350_ti joined the game
[15:29:19] [Server thread/INFO]: <a350_ti> !!askr 你是谁
[15:29:53] [Server thread/INFO]: a350_ti lost connection: Disconnected
[15:29:53] [Server thread/INFO]: a350_ti left the game
[15:29:53] [Server thread/INFO]: [voicechat] Disconnecting client a350_ti
[15:35:05] [Server thread/INFO]: MinecraftBC[/111.17.85.64:2327] logged in with entity id 133701 at (-756.3329711287205, 66.9375, -370.69999998807907)
[15:35:05] [Server thread/INFO]: MinecraftBC joined the game
[15:35:05] [Server thread/INFO]: Player MinecraftBC joined with a matching carpet client
[15:35:30] [Server thread/INFO]: Villager class_1646['Villager'/97347, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:40:48] [Server thread/INFO]: Villager class_1646['Villager'/97338, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[15:44:50] [Server thread/INFO]: bot_wood blew up
[15:44:50] [Server thread/INFO]: bot_wood lost connection: bot_wood died
[15:44:50] [Server thread/INFO]: bot_wood left the game
[15:44:50] [Server thread/INFO]: [voicechat] Disconnecting client bot_wood
[15:46:29] [Server thread/INFO]: bot_wood[local] logged in with entity id 140932 at (-761.5453168386887, 75.0, -652.4629662134114)
[15:46:29] [Server thread/INFO]: bot_wood joined the game
[15:46:52] [Server thread/INFO]: bot_wood left the game
[15:46:52] [Server thread/INFO]: [voicechat] Disconnecting client bot_wood
[15:48:29] [Server thread/INFO]: bot_wood[local] logged in with entity id 142062 at (-755.1269310894701, 69.0, -647.6282622027865)
[15:48:29] [Server thread/INFO]: bot_wood joined the game
[15:48:36] [Server thread/INFO]: [MinecraftBC: Can only manipulate existing players]
[15:48:40] [Server thread/INFO]: [MinecraftBC: Can only manipulate existing players]
[15:50:21] [Server thread/INFO]: bot_wood left the game
[15:50:21] [Server thread/INFO]: [voicechat] Disconnecting client bot_wood
[15:55:11] [Server thread/INFO]: MinecraftBC lost connection: Disconnected
[15:55:11] [Server thread/INFO]: MinecraftBC left the game
[15:55:11] [Server thread/INFO]: [voicechat] Disconnecting client MinecraftBC
[15:56:11] [Server thread/INFO]: Server empty for 60 seconds, pausing
[15:58:15] [Server thread/INFO]: MinecraftBC[/111.17.85.64:2140] logged in with entity id 143274 at (-759.7536228607486, 68.0, -648.4078502532569)
[15:58:15] [Server thread/INFO]: MinecraftBC joined the game
[15:58:17] [Server thread/INFO]: Player MinecraftBC joined with a matching carpet client
[16:00:48] [Server thread/INFO]: Villager class_1646['Villager'/143495, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[16:03:40] [Server thread/INFO]: <MinecraftBC> !!stats scordboard dmgrecv
[16:03:48] [Server thread/INFO]: <MinecraftBC> !!stats scoreboard dmgrecv
[16:03:48] [Server thread/INFO]: Saving the game (this may take a moment!)
[16:03:48] [Server thread/INFO]: Saved the game
[16:03:48] [Server thread/INFO]: Removed objective [狂热运输]
[16:03:48] [Server thread/INFO]: Created new objective [耐肘王]
[16:03:48] [Server thread/INFO]: Set [耐肘王] for A320_xt to 10
[16:03:48] [Server thread/INFO]: Set [耐肘王] for A330_xt to 230
[16:03:48] [Server thread/INFO]: Set [耐肘王] for a350_ti to 30395
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Alicia_X to 7162
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Alicia_Y to 7162
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Aurora_ling to 416
[16:03:48] [Server thread/INFO]: Set [耐肘王] for cl2kr to 16669
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Cloud_ling to 7162
[16:03:48] [Server thread/INFO]: Set [耐肘王] for CR400BFA2021 to 3806
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Empty_Illusion to 18060
[16:03:48] [Server thread/INFO]: Set [耐肘王] for GUANHONG_ZH to 4775
[16:03:48] [Server thread/INFO]: Set [耐肘王] for HdgFlsh to 13159
[16:03:48] [Server thread/INFO]: Set [耐肘王] for hereiszd to 6465
[16:03:48] [Server thread/INFO]: Set [耐肘王] for I_Wanna_CRY to 1409
[16:03:48] [Server thread/INFO]: Set [耐肘王] for iron to 240
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Iron_china to 30
[16:03:48] [Server thread/INFO]: Set [耐肘王] for LiFr to 3799
[16:03:48] [Server thread/INFO]: Set [耐肘王] for mhls100 to 42396
[16:03:48] [Server thread/INFO]: Set [耐肘王] for MiaoGuYe to 11322
[16:03:48] [Server thread/INFO]: Set [耐肘王] for MinecraftBC to 27549
[16:03:48] [Server thread/INFO]: Set [耐肘王] for momo233 to 1747
[16:03:48] [Server thread/INFO]: Set [耐肘王] for NewMagnet to 19394
[16:03:48] [Server thread/INFO]: Set [耐肘王] for nnff to 11744
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Onestar to 6936
[16:03:48] [Server thread/INFO]: Set [耐肘王] for PhoneMagnet to 1882
[16:03:48] [Server thread/INFO]: Set [耐肘王] for rhnmabj to 32290
[16:03:48] [Server thread/INFO]: Set [耐肘王] for shengtaihuifu to 135
[16:03:48] [Server thread/INFO]: Set [耐肘王] for shunfeng to 1975
[16:03:48] [Server thread/INFO]: Set [耐肘王] for tower to 40
[16:03:48] [Server thread/INFO]: Set [耐肘王] for Tudoubuhaoci to 20994
[16:03:48] [Server thread/INFO]: Set [耐肘王] for venti to 720
[16:03:48] [Server thread/INFO]: Set [耐肘王] for WTY_AK_IOI to 2303
[16:03:48] [Server thread/INFO]: Set [耐肘王] for youzheng to 465
[16:03:48] [Server thread/INFO]: Set display slot sidebar to show objective 耐肘王
[16:06:00] [Server thread/INFO]: Villager class_1646['Villager'/143487, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[16:08:55] [Server thread/INFO]: Iron_china[/111.14.98.73:7614] logged in with entity id 146437 at (-746.0578374033001, 63.0, -394.48336123487184)
[16:08:55] [Server thread/INFO]: Iron_china joined the game
[16:08:56] [Server thread/INFO]: Player Iron_china joined with a matching carpet client
[16:09:02] [Server thread/INFO]: Iron_china lost connection: Disconnected
[16:09:02] [Server thread/INFO]: Iron_china left the game
[16:09:02] [Server thread/INFO]: [voicechat] Disconnecting client Iron_china
[16:09:08] [Server thread/INFO]: Iron_china[/111.14.98.73:7168] logged in with entity id 146516 at (-746.0578374033001, 63.0, -394.48336123487184)
[16:09:08] [Server thread/INFO]: Iron_china joined the game
[16:09:08] [Server thread/INFO]: Player Iron_china joined with a matching carpet client
[16:09:47] [Server thread/INFO]: <MinecraftBC> Orz
[16:11:00] [Server thread/INFO]: Iron_china was shot by MinecraftBC
[16:11:03] [Server thread/INFO]: <Iron_china> ?
[16:11:13] [Server thread/INFO]: <Iron_china> 哥哥都被你射死了
[16:11:51] [Server thread/INFO]: Iron_china was slain by MinecraftBC
[16:11:55] [Server thread/INFO]: Iron_china lost connection: Disconnected
[16:11:55] [Server thread/INFO]: Iron_china left the game
[16:11:55] [Server thread/INFO]: [voicechat] Disconnecting client Iron_china
[16:12:57] [Server thread/INFO]: Villager class_1646['Villager'/143488, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:13:06] [Server thread/INFO]: <MinecraftBC> !!stats scoreboard dmgdealt
[16:13:06] [Server thread/INFO]: Saving the game (this may take a moment!)
[16:13:06] [Server thread/INFO]: Saved the game
[16:13:06] [Server thread/INFO]: Removed objective [耐肘王]
[16:13:06] [Server thread/INFO]: Created new objective [肘击王]
[16:13:06] [Server thread/INFO]: Set [肘击王] for A320_xt to 35
[16:13:06] [Server thread/INFO]: Set [肘击王] for a350_ti to 36192
[16:13:06] [Server thread/INFO]: Set [肘击王] for Alicia_X to 15346
[16:13:06] [Server thread/INFO]: Set [肘击王] for Alicia_Y to 15346
[16:13:06] [Server thread/INFO]: Set [肘击王] for Aurora_ling to 3
[16:13:06] [Server thread/INFO]: Set [肘击王] for cl2kr to 36995
[16:13:06] [Server thread/INFO]: Set [肘击王] for Cloud_ling to 15346
[16:13:06] [Server thread/INFO]: Set [肘击王] for CR400BFA2021 to 6977
[16:13:06] [Server thread/INFO]: Set [肘击王] for Empty_Illusion to 986794
[16:13:06] [Server thread/INFO]: Set [肘击王] for GUANHONG_ZH to 9569
[16:13:06] [Server thread/INFO]: Set [肘击王] for HdgFlsh to 1561
[16:13:06] [Server thread/INFO]: Set [肘击王] for hereiszd to 5589
[16:13:06] [Server thread/INFO]: Set [肘击王] for I_Wanna_CRY to 3517
[16:13:06] [Server thread/INFO]: Set [肘击王] for LiFr to 5207
[16:13:06] [Server thread/INFO]: Set [肘击王] for mhls100 to 139420
[16:13:06] [Server thread/INFO]: Set [肘击王] for MiaoGuYe to 18021
[16:13:06] [Server thread/INFO]: Set [肘击王] for MinecraftBC to 208274
[16:13:06] [Server thread/INFO]: Set [肘击王] for momo233 to 6548
[16:13:06] [Server thread/INFO]: Set [肘击王] for NewMagnet to 51835
[16:13:06] [Server thread/INFO]: Set [肘击王] for nnff to 53327
[16:13:06] [Server thread/INFO]: Set [肘击王] for Onestar to 14027
[16:13:06] [Server thread/INFO]: Set [肘击王] for PhoneMagnet to 19
[16:13:06] [Server thread/INFO]: Set [肘击王] for rhnmabj to 38768
[16:13:06] [Server thread/INFO]: Set [肘击王] for Tudoubuhaoci to 33244
[16:13:06] [Server thread/INFO]: Set [肘击王] for WTY_AK_IOI to 11383
[16:13:06] [Server thread/INFO]: Set display slot sidebar to show objective 肘击王
[16:13:35] [Server thread/INFO]: Iron_china[/111.14.98.73:7331] logged in with entity id 148105 at (-736.4583824260856, 63.65, -375.9583824260856)
[16:13:35] [Server thread/INFO]: Iron_china joined the game
[16:13:36] [Server thread/INFO]: Player Iron_china joined with a matching carpet client
[16:13:52] [Server thread/INFO]: <MinecraftBC> !!stats scoreboard minecart
[16:13:52] [Server thread/INFO]: Saving the game (this may take a moment!)
[16:13:52] [Server thread/INFO]: Saved the game
[16:13:52] [Server thread/INFO]: Removed objective [肘击王]
[16:13:52] [Server thread/INFO]: Created new objective [狂热运输]
[16:13:52] [Server thread/INFO]: Set [狂热运输] for a350_ti to 1291337
[16:13:52] [Server thread/INFO]: Set [狂热运输] for cl2kr to 7101
[16:13:52] [Server thread/INFO]: Set [狂热运输] for hereiszd to 250
[16:13:52] [Server thread/INFO]: Set [狂热运输] for Iron_china to 31490
[16:13:52] [Server thread/INFO]: Set [狂热运输] for mhls100 to 27193
[16:13:52] [Server thread/INFO]: Set [狂热运输] for MinecraftBC to 1529681
[16:13:52] [Server thread/INFO]: Set display slot sidebar to show objective 狂热运输
[16:16:11] [Server thread/INFO]: [Not Secure] [Server] ic你皮肤呢
[16:16:16] [Server thread/INFO]: Iron_china was killed while trying to hurt MinecraftBC
[16:16:19] [Server thread/INFO]: <MinecraftBC> c
[16:16:23] [Server thread/INFO]: <MinecraftBC> 他自己弹死的
[16:16:27] [Server thread/INFO]: <Iron_china> 我不知道啊
[16:16:28] [Server thread/INFO]: <MinecraftBC> 我什么也没动
[16:16:31] [Server thread/INFO]: [Not Secure] [Server] 66666
[16:16:38] [Server thread/INFO]: <Iron_china> 是不是littleskin
[16:17:24] [Server thread/INFO]: <MinecraftBC> 哎可惜你服最赤石的科技已经炸掉了(
[16:18:06] [Server thread/INFO]: <Iron_china> bushi
[16:18:11] [Server thread/INFO]: <MinecraftBC> ?
[16:18:18] [Server thread/INFO]: <Iron_china> 快捷键又忘掉了
[16:18:18] [Server thread/INFO]: Villager class_1646['Villager'/143492, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:20:21] [Server thread/INFO]: <Iron_china> 不是哥们
[16:20:26] [Server thread/INFO]: <Iron_china> 我电脑只能跑30fps
[16:20:41] [Server thread/INFO]: <Iron_china> 为什么
[16:22:59] [Server thread/INFO]: <Iron_china> swk
[16:23:05] [Server thread/INFO]: <Iron_china> 在吗
[16:23:45] [Server thread/INFO]: Iron_china was killed while trying to hurt MinecraftBC
[16:23:55] [Server thread/INFO]: [Iron_china: Iron_china subscribed to tps.]
[16:24:43] [Server thread/INFO]: <Iron_china> !!stats list
[16:26:28] [Server thread/INFO]: <Iron_china> !!stats scoreboard walking
[16:26:28] [Server thread/INFO]: Saving the game (this may take a moment!)
[16:26:28] [Server thread/INFO]: Saved the game
[16:26:28] [Server thread/INFO]: Removed objective [狂热运输]
[16:26:28] [Server thread/INFO]: Created new objective [马拉松(走路榜)]
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for A320_xt to 765
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for A330_xt to 12569
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for a350_ti to 6411618
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Alicia_X to 619822
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Alicia_Y to 619822
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Aurora_ling to 4552
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for cl2kr to 2630163
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Cloud_ling to 619822
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for CR400BFA2021 to 1359394
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Empty_Illusion to 4248659
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Featheraaa to 11555
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for GUANHONG_ZH to 1386333
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for HdgFlsh to 1932710
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for hereiszd to 950968
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for I_Wanna_CRY to 206177
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Iron_china to 35421
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for LiFr to 1890705
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for mhls100 to 15348304
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for MiaoGuYe to 2077894
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for MinecraftBC to 9261843
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for momo233 to 206618
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for NewMagnet to 752246
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for nnff to 3745564
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Onestar to 3042884
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for PhoneMagnet to 11546
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for rhnmabj to 2797337
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for Tudoubuhaoci to 1458852
[16:26:28] [Server thread/INFO]: Set [马拉松(走路榜)] for WTY_AK_IOI to 407122
[16:26:28] [Server thread/INFO]: Set display slot sidebar to show objective 马拉松(走路榜)
[16:28:57] [Server thread/INFO]: Iron_china was slain by MinecraftBC
[16:29:43] [Server thread/INFO]: Iron_china lost connection: Disconnected
[16:29:43] [Server thread/INFO]: Iron_china left the game
[16:29:43] [Server thread/INFO]: [voicechat] Disconnecting client Iron_china
[16:30:25] [Server thread/INFO]: Villager class_1646['Villager'/143489, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:35:44] [Server thread/INFO]: Villager class_1646['Villager'/143494, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[16:36:05] [Server thread/INFO]: Iron_china[/111.14.98.73:7332] logged in with entity id 156595 at (-735.3999999999999, 63.65, -375.10000000000014)
[16:36:05] [Server thread/INFO]: Iron_china joined the game
[16:36:05] [Server thread/INFO]: Player Iron_china joined with a matching carpet client
[16:36:12] [Server thread/INFO]: <Iron_china> 看我皮肤
[16:36:18] [Server thread/INFO]: <Iron_china> !!stats list
[16:36:31] [Server thread/INFO]: <Iron_china> !!stats scoreboard minecart
[16:36:31] [Server thread/INFO]: Saving the game (this may take a moment!)
[16:36:31] [Server thread/INFO]: Saved the game
[16:36:31] [Server thread/INFO]: Removed objective [马拉松(走路榜)]
[16:36:31] [Server thread/INFO]: Created new objective [狂热运输]
[16:36:31] [Server thread/INFO]: Set [狂热运输] for a350_ti to 1291337
[16:36:31] [Server thread/INFO]: Set [狂热运输] for cl2kr to 7101
[16:36:31] [Server thread/INFO]: Set [狂热运输] for hereiszd to 250
[16:36:31] [Server thread/INFO]: Set [狂热运输] for Iron_china to 86444
[16:36:31] [Server thread/INFO]: Set [狂热运输] for mhls100 to 27193
[16:36:31] [Server thread/INFO]: Set [狂热运输] for MinecraftBC to 2887235
[16:36:31] [Server thread/INFO]: Set display slot sidebar to show objective 狂热运输
[16:38:31] [Server thread/INFO]: <MinecraftBC> xaero-waypoint:交易所:交:-664:71:-481:1:false:0:Internal-overworld
[16:38:39] [Server thread/INFO]: <MinecraftBC> xaero-waypoint:Shared Location:S:-634:103:-509:2:false:0:Internal-overworld
[16:38:57] [Server thread/INFO]: <MinecraftBC> 刷铁机↑
[16:40:55] [Server thread/INFO]: <Iron_china> ./se
[16:43:07] [Server thread/INFO]: Villager class_1646['Villager'/143500, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[16:48:42] [Server thread/INFO]: Villager class_1646['Villager'/143493, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[16:53:42] [Server thread/INFO]: <MinecraftBC> wty这是换了个什么皮肤
[16:53:48] [Server thread/INFO]: <MinecraftBC> 怎么不用你的胡桃了
[16:57:36] [Server thread/INFO]: Villager class_1646['Villager'/143491, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:02:58] [Server thread/INFO]: Villager class_1646['Villager'/143497, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[17:12:26] [Server thread/INFO]: <Iron_china> 这是丝柯克
[17:12:56] [Server thread/INFO]: Iron_china was slain by MinecraftBC
[17:13:14] [Server thread/INFO]: <MinecraftBC> 空军基地有烤鱼(
[17:13:21] [Server thread/INFO]: <Iron_china> 新抽的角色
[17:13:30] [Server thread/INFO]: <MinecraftBC> xaero-waypoint:Shared Location:S:-680:63:-375:10:false:0:Internal-overworld
[17:13:31] [Server thread/INFO]: <Iron_china> 小号用的胡桃
[17:13:35] [Server thread/INFO]: <MinecraftBC> 空军基地↑
[17:14:02] [Server thread/INFO]: MinecraftBC lost connection: Disconnected
[17:14:02] [Server thread/INFO]: MinecraftBC left the game
[17:14:02] [Server thread/INFO]: [voicechat] Disconnecting client MinecraftBC
[17:17:58] [Server thread/INFO]: Villager class_1646['Villager'/143501, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[17:18:58] [Server thread/INFO]: Iron_china lost connection: Disconnected
[17:18:58] [Server thread/INFO]: Iron_china left the game
[17:18:58] [Server thread/INFO]: [voicechat] Disconnecting client Iron_china
[17:19:58] [Server thread/INFO]: Server empty for 60 seconds, pausing
[17:32:02] [Server thread/INFO]: a350_ti[/157.0.72.244:57350] logged in with entity id 178533 at (-728.4258015563524, 63.0, -377.08812241230044)
[17:32:02] [Server thread/INFO]: a350_ti joined the game
[17:32:03] [Server thread/INFO]: Player a350_ti joined with a matching carpet client
[17:38:27] [Server thread/INFO]: a350_ti lost connection: Disconnected
[17:38:27] [Server thread/INFO]: a350_ti left the game
[17:38:27] [Server thread/INFO]: [voicechat] Disconnecting client a350_ti
[17:39:05] [Server thread/INFO]: a350_ti[/157.0.72.244:5670] logged in with entity id 181453 at (-710.9465331659949, 68.0, -414.6493188550123)
[17:39:05] [Server thread/INFO]: a350_ti joined the game
[17:39:05] [Server thread/INFO]: Player a350_ti joined with a matching carpet client
[17:52:52] [Server thread/INFO]: Villager class_1646['Villager'/181611, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[18:11:14] [Server thread/INFO]: a350_ti lost connection: Disconnected
[18:11:14] [Server thread/INFO]: a350_ti left the game
[18:11:14] [Server thread/INFO]: [voicechat] Disconnecting client a350_ti
[18:12:14] [Server thread/INFO]: Server empty for 60 seconds, pausing
[18:36:24] [Server thread/INFO]: mhls100[/112.6.224.40:62915] logged in with entity id 195946 at (-738.6971663663059, 64.0, -397.80119931209447)
[18:36:24] [Server thread/INFO]: mhls100 joined the game
[18:36:25] [Server thread/INFO]: Player mhls100 joined with a matching carpet client
[18:45:22] [Server thread/INFO]: Villager class_1646['Villager'/199705, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[19:04:24] [Server thread/INFO]: Villager class_1646['Villager'/204263, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[19:12:27] [Server thread/INFO]: Villager class_1646['Villager'/204260, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[19:12:39] [Server thread/INFO]: Onestar[/112.36.206.91:23309] logged in with entity id 210465 at (-32.457712038079656, 128.0, -51.86338484469625)
[19:12:39] [Server thread/INFO]: Onestar joined the game
[19:12:40] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[19:17:59] [Server thread/INFO]: Villager class_1646['Villager'/204259, l='ServerLevel[world]', x=-657.30, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[19:36:14] [Server thread/INFO]: <Onestar> Orz
[19:38:02] [Server thread/INFO]: bot_over1[local] logged in with entity id 218834 at (-257.75378768646914, 181.0, -377.41801246066865)
[19:38:02] [Server thread/INFO]: bot_over1 joined the game
[19:39:54] [Server thread/INFO]: Villager class_1646['Villager'/204262, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[19:52:48] [Server thread/INFO]: <Onestar> !!pb make done(
[19:52:48] [Server thread/INFO]: Automatic saving is now disabled
[19:52:48] [Server thread/INFO]: Saving the game (this may take a moment!)
[19:52:49] [Server thread/INFO]: Saved the game
[19:52:52] [Server thread/INFO]: Automatic saving is now enabled
[19:53:32] [Server thread/INFO]: bot_nether1[local] logged in with entity id 247584 at (-36.320083714861575, 128.0, -45.514828396966166)
[19:53:32] [Server thread/INFO]: bot_nether1 joined the game
[19:53:34] [Server thread/INFO]: Onestar lost connection: Disconnected
[19:53:34] [Server thread/INFO]: Onestar left the game
[19:53:34] [Server thread/INFO]: [voicechat] Disconnecting client Onestar
[20:00:36] [Server thread/INFO]: Villager class_1646['Villager'/204261, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[20:02:02] [Server thread/INFO]: Onestar[/112.36.206.91:25769] logged in with entity id 262662 at (-40.010146012835314, 128.0, -51.07620815125188)
[20:02:02] [Server thread/INFO]: Onestar joined the game
[20:02:03] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[20:07:33] [Server thread/INFO]: Onestar lost connection: Disconnected
[20:07:33] [Server thread/INFO]: Onestar left the game
[20:07:33] [Server thread/INFO]: [voicechat] Disconnecting client Onestar
[20:33:13] [Server thread/INFO]: Onestar[/112.36.206.91:26008] logged in with entity id 320395 at (-37.64779979160138, 128.0, -51.96609522689424)
[20:33:13] [Server thread/INFO]: Onestar joined the game
[20:33:14] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[20:40:46] [Server thread/INFO]: Villager class_1646['Villager'/204266, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[20:46:04] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[20:46:37] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[20:47:07] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[20:51:27] [Server thread/INFO]: <Onestar> !!pb make bugfixed
[20:51:27] [Server thread/INFO]: Automatic saving is now disabled
[20:51:27] [Server thread/INFO]: Saving the game (this may take a moment!)
[20:51:28] [Server thread/INFO]: Saved the game
[20:51:30] [Server thread/INFO]: Automatic saving is now enabled
[20:51:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[20:56:09] [Server thread/INFO]: <Onestar> !!pb make 这次是真的完工了(吗
[20:56:09] [Server thread/INFO]: Automatic saving is now disabled
[20:56:09] [Server thread/INFO]: Saving the game (this may take a moment!)
[20:56:10] [Server thread/INFO]: Saved the game
[20:56:10] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2929ms or 58 ticks behind
[20:56:12] [Server thread/INFO]: Automatic saving is now enabled
[20:58:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:00:32] [Server thread/INFO]: Villager class_1646['Villager'/204258, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:01:02] [Server thread/INFO]: Onestar lost connection: Disconnected
[21:01:02] [Server thread/INFO]: Onestar left the game
[21:01:02] [Server thread/INFO]: [voicechat] Disconnecting client Onestar
[21:06:20] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:07:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:09:17] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:10:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:11:39] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:12:42] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:13:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:14:07] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:14:53] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2006ms or 40 ticks behind
[21:16:04] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2016ms or 40 ticks behind
[21:17:06] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2006ms or 40 ticks behind
[21:17:50] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:18:36] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:19:18] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:19:54] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:20:38] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:21:13] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2011ms or 40 ticks behind
[21:21:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:22:18] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:22:50] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:23:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:23:52] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:24:25] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:24:56] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:25:24] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:25:53] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:26:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:26:50] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:27:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:27:38] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:28:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:28:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:28:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:29:16] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:29:42] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:30:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:30:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:30:49] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:31:11] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:31:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:31:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:32:16] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:32:37] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2006ms or 40 ticks behind
[21:32:58] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:33:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2000ms or 40 ticks behind
[21:33:46] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:34:09] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:34:35] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2001ms or 40 ticks behind
[21:34:58] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2006ms or 40 ticks behind
[21:35:21] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:35:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2008ms or 40 ticks behind
[21:36:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2007ms or 40 ticks behind
[21:36:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:36:49] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:37:09] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:37:29] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:37:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:38:07] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2009ms or 40 ticks behind
[21:38:25] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
[21:38:42] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2128ms or 42 ticks behind
[21:38:59] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[21:39:16] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2054ms or 41 ticks behind
[21:39:36] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2004ms or 40 ticks behind
[21:39:56] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2008ms or 40 ticks behind
[21:40:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2029ms or 40 ticks behind
[21:40:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2105ms or 42 ticks behind
[21:40:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2021ms or 40 ticks behind
[21:41:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2175ms or 43 ticks behind
[21:41:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2228ms or 44 ticks behind
[21:41:39] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2246ms or 44 ticks behind
[21:41:56] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2279ms or 45 ticks behind
[21:42:13] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2049ms or 40 ticks behind
[21:42:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2187ms or 43 ticks behind
[21:42:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2170ms or 43 ticks behind
[21:42:50] [Server thread/INFO]: Villager class_1646['Villager'/204264, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[21:43:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2126ms or 42 ticks behind
[21:43:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2053ms or 41 ticks behind
[21:43:39] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2288ms or 45 ticks behind
[21:43:56] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2278ms or 45 ticks behind
[21:44:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2300ms or 46 ticks behind
[21:44:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2173ms or 43 ticks behind
[21:44:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2204ms or 44 ticks behind
[21:45:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2282ms or 45 ticks behind
[21:45:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2285ms or 45 ticks behind
[21:45:40] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2312ms or 46 ticks behind
[21:45:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2055ms or 41 ticks behind
[21:46:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2193ms or 43 ticks behind
[21:46:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2136ms or 42 ticks behind
[21:46:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2245ms or 44 ticks behind
[21:47:06] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2389ms or 47 ticks behind
[21:47:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2046ms or 40 ticks behind
[21:47:40] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2016ms or 40 ticks behind
[21:47:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2254ms or 45 ticks behind
[21:48:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2323ms or 46 ticks behind
[21:48:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2303ms or 46 ticks behind
[21:48:49] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2173ms or 43 ticks behind
[21:49:06] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2294ms or 45 ticks behind
[21:49:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2591ms or 51 ticks behind
[21:49:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2371ms or 47 ticks behind
[21:49:58] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2398ms or 47 ticks behind
[21:50:16] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2680ms or 53 ticks behind
[21:50:34] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2720ms or 54 ticks behind
[21:50:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2557ms or 51 ticks behind
[21:51:09] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2950ms or 59 ticks behind
[21:51:27] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2906ms or 58 ticks behind
[21:51:44] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2301ms or 46 ticks behind
[21:52:02] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2419ms or 48 ticks behind
[21:52:19] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2598ms or 51 ticks behind
[21:52:37] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2516ms or 50 ticks behind
[21:52:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2964ms or 59 ticks behind
[21:53:12] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2757ms or 55 ticks behind
[21:53:30] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2691ms or 53 ticks behind
[21:53:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2712ms or 54 ticks behind
[21:54:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2443ms or 48 ticks behind
[21:54:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2891ms or 57 ticks behind
[21:54:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2887ms or 57 ticks behind
[21:54:58] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2664ms or 53 ticks behind
[21:55:16] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2782ms or 55 ticks behind
[21:55:34] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2935ms or 58 ticks behind
[21:55:52] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3017ms or 60 ticks behind
[21:56:10] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2919ms or 58 ticks behind
[21:56:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2988ms or 59 ticks behind
[21:56:46] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3035ms or 60 ticks behind
[21:57:04] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2973ms or 59 ticks behind
[21:57:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2855ms or 57 ticks behind
[21:57:39] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2687ms or 53 ticks behind
[21:57:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2637ms or 52 ticks behind
[21:58:15] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2512ms or 50 ticks behind
[21:58:32] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2619ms or 52 ticks behind
[21:58:50] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2744ms or 54 ticks behind
[21:59:07] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2664ms or 53 ticks behind
[21:59:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3093ms or 61 ticks behind
[21:59:44] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3468ms or 69 ticks behind
[22:00:02] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2968ms or 59 ticks behind
[22:00:20] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3064ms or 61 ticks behind
[22:00:38] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3049ms or 60 ticks behind
[22:00:56] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3201ms or 64 ticks behind
[22:01:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3274ms or 65 ticks behind
[22:01:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3308ms or 66 ticks behind
[22:01:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3226ms or 64 ticks behind
[22:02:09] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3282ms or 65 ticks behind
[22:02:27] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2982ms or 59 ticks behind
[22:02:45] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2995ms or 59 ticks behind
[22:03:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2928ms or 58 ticks behind
[22:03:21] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3108ms or 62 ticks behind
[22:03:39] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3350ms or 67 ticks behind
[22:03:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3038ms or 60 ticks behind
[22:04:15] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3037ms or 60 ticks behind
[22:04:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2974ms or 59 ticks behind
[22:04:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3090ms or 61 ticks behind
[22:05:10] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3159ms or 63 ticks behind
[22:05:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3176ms or 63 ticks behind
[22:05:46] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3233ms or 64 ticks behind
[22:06:04] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3150ms or 63 ticks behind
[22:06:22] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2971ms or 59 ticks behind
[22:06:40] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3143ms or 62 ticks behind
[22:06:51] [Server thread/INFO]: Villager class_1646['Villager'/204265, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[22:06:58] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3116ms or 62 ticks behind
[22:07:16] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3233ms or 64 ticks behind
[22:07:35] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3191ms or 63 ticks behind
[22:07:53] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3305ms or 66 ticks behind
[22:08:11] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3242ms or 64 ticks behind
[22:08:29] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3195ms or 63 ticks behind
[22:08:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3271ms or 65 ticks behind
[22:09:06] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3242ms or 64 ticks behind
[22:09:24] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3172ms or 63 ticks behind
[22:09:42] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2932ms or 58 ticks behind
[22:10:00] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2939ms or 58 ticks behind
[22:10:18] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3216ms or 64 ticks behind
[22:10:36] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3172ms or 63 ticks behind
[22:10:54] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3208ms or 64 ticks behind
[22:11:12] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3272ms or 65 ticks behind
[22:11:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3136ms or 62 ticks behind
[22:11:49] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3161ms or 63 ticks behind
[22:12:07] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3094ms or 61 ticks behind
[22:12:25] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3372ms or 67 ticks behind
[22:12:43] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3376ms or 67 ticks behind
[22:13:02] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3384ms or 67 ticks behind
[22:13:20] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3428ms or 68 ticks behind
[22:13:39] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3432ms or 68 ticks behind
[22:13:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3541ms or 70 ticks behind
[22:14:16] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3621ms or 72 ticks behind
[22:14:34] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3615ms or 72 ticks behind
[22:14:53] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3506ms or 70 ticks behind
[22:15:11] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3281ms or 65 ticks behind
[22:15:30] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3477ms or 69 ticks behind
[22:15:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3102ms or 62 ticks behind
[22:16:06] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3274ms or 65 ticks behind
[22:16:24] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3314ms or 66 ticks behind
[22:16:43] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3439ms or 68 ticks behind
[22:17:01] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3477ms or 69 ticks behind
[22:17:19] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3393ms or 67 ticks behind
[22:17:38] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3540ms or 70 ticks behind
[22:17:56] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3547ms or 70 ticks behind
[22:18:15] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3432ms or 68 ticks behind
[22:18:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3425ms or 68 ticks behind
[22:18:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3239ms or 64 ticks behind
[22:19:09] [Server thread/INFO]: Onestar[/112.36.206.91:26094] logged in with entity id 500996 at (-37.90512619597843, 128.0, -51.91031471285559)
[22:19:09] [Server thread/INFO]: Onestar joined the game
[22:19:10] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3408ms or 68 ticks behind
[22:19:10] [Server thread/INFO]: Player Onestar joined with a matching carpet client
[22:19:29] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3934ms or 78 ticks behind
[22:19:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4111ms or 82 ticks behind
[22:19:53] [Server thread/INFO]: bot_over1 left the game
[22:19:53] [Server thread/INFO]: [voicechat] Disconnecting client bot_over1
[22:19:56] [Server thread/INFO]: bot_nether1 left the game
[22:19:56] [Server thread/INFO]: [voicechat] Disconnecting client bot_nether1
[22:20:06] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2794ms or 55 ticks behind
[22:20:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2005ms or 40 ticks behind
[22:20:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2002ms or 40 ticks behind
[22:28:55] [Server thread/INFO]: Villager class_1646['Villager'/204274, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[22:47:22] [Server thread/INFO]: Villager class_1646['Villager'/204268, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[22:54:13] [Server thread/INFO]: Villager class_1646['Villager'/204267, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[22:56:43] [Server thread/INFO]: Onestar lost connection: Disconnected
[22:56:43] [Server thread/INFO]: Onestar left the game
[22:56:43] [Server thread/INFO]: [voicechat] Disconnecting client Onestar
[23:04:59] [Server thread/INFO]: com.mojang.authlib.GameProfile@2613b10e[id=d0467b60-5ecf-42b1-9bbb-7cad4feb5a11,name=Iron_china,properties={textures=[Property[name=textures, value=eyJ0aW1lc3RhbXAiOjE3NTIyNDYyOTgsInByb2ZpbGVJZCI6ImQwNDY3YjYwNWVjZjQyYjE5YmJiN2NhZDRmZWI1YTExIiwicHJvZmlsZU5hbWUiOiJJcm9uX2NoaW5hIiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwczovL2xpdHRsZXNraW4uY24vdGV4dHVyZXMvNGY5MTBkOGQ0NGFkZWU4MDAwODVhOTM3ZjgzMTVmOTI1NzllNTA0OGViODNjOTQyMjkzYjhkOWMwZjJmMGE0MyIsIm1ldGFkYXRhIjp7Im1vZGVsIjoic2xpbSJ9fX19, signature=lC8RfnMSeCU7+lZZWzx9UsGp7PzJYsMYlH+4ZdG/bAe+MIMXJL/201rk20kzU1XRPZc2qgf1qhCI8iV+kNYe7hhD3709BkAya/hW0KeXYiOnpu50HZjq2rb2JpU0CPCqkK+qGA2V9RgaVmSNFs4LvIM+pFxWGrk+eusu8PewmZY9nlzJxavPvCbfnZEaiFy0WlCbC4v2S3I81jj06y++35WfCWuD6vvkJXKgQB48jvx81QtnnvmeSWMzR9nG+nXTFDq/sBTTVfB1wdxLe34ncXdGe0LQyWr8CnYG+U0caeHTAkhtYiaw90pUIl+Bh6vh0a0y4gpCLEyUXJw8snkBVNJC550R8ijZrTU7prnVlUj0X2A6g/GfdM1XqVjeL+6NgzliJqL8H5SWv7RaTTkunamcsG9/N6nRs/SKaxx9PGHJSv60KY7xiXPpCqojjrjHotf0hhGNr1lWV7S3CJMDRqYIpthTXc5eYR6vo7vLUDk3ClBdLjC0TxZdffkRNF+OtRusuv6IyuIPXHaURyzoz+tdb9CD6kZiPADwXkCzzl7X+FlxfI8P6dQWeO4Dfy8C22yQ4HdCJ8cfCguHwS1b8mc8x5ay3Qnc8BNLKrOxGSjNogvY7teh2b6VfzWHuiRmegNyOthwu4vXaDMOfH+3w2+jrK01ezdL7t1csk1lLCA=]]}] lost connection: Disconnected
[23:13:48] [Server thread/INFO]: Villager class_1646['Villager'/204273, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.30] died, message: 'Villager was squished too much'
[23:30:35] [Server thread/INFO]: Villager class_1646['Villager'/204270, l='ServerLevel[world]', x=-657.70, y=67.50, z=-483.70] died, message: 'Villager was squished too much'
[23:46:55] [Server thread/INFO]: mhls100 lost connection: Disconnected
[23:46:55] [Server thread/INFO]: mhls100 left the game
[23:46:55] [Server thread/INFO]: [voicechat] Disconnecting client mhls100
[23:47:55] [Server thread/INFO]: Server empty for 60 seconds, pausing
[23:59:39] [Server thread/INFO]: joe (/176.65.149.193:58116) lost connection: Disconnected